Category: Homebrew Games News

PunyInform: Installing the tools and compiling a game

PunyInform

I’ve given a brief introduction to PunyInform, a new library for writing text adventures for 8-bit (and other) computers. Now, let’s have a look at what you need to download and install to start writing a game using PunyInform. For this article, I will be using Windows, but you can also use PunyInform on Mac or Linux. Step 1: Install…

Ooze: The Escape, Amiga Version Updated.

In this first patch of the game, the difficulty has been tweaked on some of the harder areas of the map. There is also a couple of minor tile changes. Download: Ooze-amiga.zipSource: bubblesoftgames.com

Mickey and Donald Game & Watch, ZX Spectrum

A building is on fire. Donald Duck is on the roof trying to put out the fire as it climbs up the building. Goofy is working the water pump, but if Mickey does not keep after him, Goofy goofs off. The hose is patched in two places. When a big volume of water is pumped through the hose, the patches…

Tiny Nightmares, ZX Spectrum

Tiny Nightmares is a game for the Spectrum 48K, based on the masterful 2017 indie game Little Nightmares, the work of Swedish team Tarsier Studios, developed for PS4 , XBox , PC and Switch. Tiny Nightmares is very far from the original concept of the Swedish game, since its mechanics, often based on the setting and psychological terror, are difficult…

Polymer Picker, BBC Micro

Your local coastline has become polluted with discarded plastic, which is harming the aquatic wildlife. Dive in and collect the rubbish, before the fish consume it and die. Each level contains eight items to collect. You then proceed to the next level. The fish are initially harmless, but later levels require you to avoid the fish if you can, or…

Flimbo’s Quest, Work in Progress. Atari XL/XE

Flimbo’s Quest is a 2D platform game published by British publishing house System 3 (later renamed to Studio 3 Interactive) for the Commodore 64, Amiga, Atari ST and Amstrad CPC. A ZX Spectrum version was produced but never released. The game itself was developed by Laurens van der Donk in the Netherlands who was involved in the DemoScene being in…

NESFab – A fast high-level language to create NES games

There is a new kid on the block to help you create NES games without digging deep into the 6502 Assembly. NESFab is a new programming language for creating NES games. Designed with 8-bit limitations in mind, the language is more ergonomic to use than C, while also producing faster assembly code. It’s easy to get started with and has a…

The 10 Must Play NES Homebrew Games of 2022!

Following the usual end-beginning-of-the-year articles or videos showing the best of 2022, The Game Beaters YouTube channel has published a very informative video about the best NES Homebrew games of 2022. The video is a curated list of the best 10 NES games out of almost 100 games, demos and proof of concept releases for the Nintendo Entertainment System released…

Classic C64’s Dig Dug gets special enhanced version by Hokuto Force

Hokuto Force has released an enhanced version of Dig Dug, one of my favourite games for the C64 (I’ve played a lot on the arcades back in the day, to be honest!). In addition to the NTSC speed option, the team took the time to fix some bugs in the original game and focus on features that would be appreciated…

Lilly’s Saga – The Stones of Evergreen wins MSXdev’22 – Check the results!

MSXdev’22 is over, and all results are in. The always-successful contest nailed again! With 32 games, the judges had a really hard time picking the best ones, but after several days of deliberation, the grand prize went to Lilly’s Saga – The Stones of Evergreen, gathering 572 out of 600 points. According to the MSXdev post, “The jury was well…