Category: News

Booty The Remake, Amstrad CPC

Jim the Cabin Boy must make his way below decks to collect various items of booty (automatically picked up when he walks past it) strewn around the ship. When you have collected all the items from the Black Galleon’s 20 holds (screens), you will be given 45 seconds to locate the Bronze key to the next pile of booty. Clearing…

Firefighter, Atari XL/XE

Fires are breaking out at an industrial building. It’s your job to find and save the workers trapped inside, and put out fires along the way. You control a firefighter with an unlimited amount of fire extinguishing agent. Spray the fire to quench it, but beware because it spreads quickly! Find the workers trapped in the room, and help them…

Commando, Atari XL/XE

Shanti77 over at AtariAge forums has started porting the C64 version of Commando to the Atari XL/XE. While it’s far from complete, what we have seen so far is impressive. You can download a couple of wip files from the link below. Follow the thread here: Commando C64 with Atari Plus VBXE Sources.Download: xex, atr

PunyInform, a new library for writing text adventures for old computers

PunyInform

PunyInform is a library for the Inform 6 programming language, to make it easy to create simple or advanced text adventures which will work well on 8-bit computers like the Commodore 64, Amstrad CPC, Apple II, Spectrum +3 etc. PunyInform was first released on July 5, 2020. The rootsThe Inform programming language, compiler and standard library were developed by Graham…

PunyInform: Installing the tools and compiling a game

PunyInform

I’ve given a brief introduction to PunyInform, a new library for writing text adventures for 8-bit (and other) computers. Now, let’s have a look at what you need to download and install to start writing a game using PunyInform. For this article, I will be using Windows, but you can also use PunyInform on Mac or Linux. Step 1: Install…

Hermano, Game Boy

During the Day of the Dead, Mano visited the grave of Nano, his brother. It is said that during that night the doors of the underworld open so that the dead can reunite with their living relatives. But those same doors let hundreds of lost souls, monsters and demons out into the world of the living people. A demon took Mano…

Ooze: The Escape, Amiga Version Updated.

In this first patch of the game, the difficulty has been tweaked on some of the harder areas of the map. There is also a couple of minor tile changes. Download: Ooze-amiga.zipSource: bubblesoftgames.com

Tenebra, Atari XL/XE

Tenebra is an atmospheric puzzle game with rogue-like aesthetics. Guide the hapless protagonist to the exit. Poor guy is afraid of darkness and refuses to walk in the dark areas. Move torches around, push lights on rails, find keys to doors, light up cold braziers, pass through archways that collapse behind you, find oil barrels to make your torches brighter, squeeze…

Super Monza GP 2, Expanded VIC-20 32K

This is a racing game for the 32K expanded Commodore VIC-20. This game expands on the the original game by adding three more circuits (Monaco, Spa and Interlagos). Colliding with cars now results in damage, which can be repaired by entering the pits during the race. More damage equals slower maximum speed. ‘Race against the clock’ mode has been replaced…

Tandy Enthusiast and BBS Pioneer Michael Sly Joins Vintage is the New Old as a Writer

A Journey from BBS Innovations to Tandy Enthusiasm Brings Mike Sly Back to the Retro Computing Scene In the world of retro computing, the past often has a way of coming full circle. This month, the vintage computing community welcomed back a familiar face from the early days of bulletin board systems (BBS). Michael Sly, a Tandy enthusiast and co-creator…