Category: Retro News

The sound of the Commodore 64 SID: 35 years of chiptune’s influence on electronic music

I don’t think there is a single soul that will disagree the Commodore 64 sound chip, the MOS 6581 best known as SID, has changed how the computers make sound and music. Even today, there is an active demo scene dedicated to composing astonishing chiptunes using the SID chip. The Conversation website has published an article that is a celebration of…

Thimbleweed Park pricing announced – $20 takes you back to 1987 gaming

Ron Gilbert has finally announced the sales price of his new retro-styled adventure game Thimbleweed Park. For those (*cough*me*cough*) that didn’t get in on the Kickstarter, you’ll be able to pick it up on March 30th on GOG, Steam, and Xbox for the low, low price of $20 US (or equivalent, presumably). In case you missed it, Thimbleweed Park is…

Sharp80 – New TRS-80 Model III Emulator written in C#

Matthew Hamilton has released a brand new TRS-80 Model III Emulator for Windows – Sharp80! It includes: Model III computer running at standard 2.03MHz (can be run faster) Full Z-80 emulation including all undocumented opcodes Emulation of a floppy disk controller supporting 4 virtual floppy drives Support for all major virtual floppy formats (DMK, JV3, JV1) Windowed and fullscreen (Alt-Enter)…

Commodore 64 Windows IDE “CBM prg Studio” v3.10 is out

Our all-times favorite Windows IDE for Commodore 64 development, CBM prg Studio has a new version available. The version 3.10.0 brings a nice list of new features and some bug fixes. Assembler: Increased sprite included limits to 256. ‘Memory overwrite’ error is now a warning. Use CTRL+[ and CTRL+] to go to previous/next label definition. Sprite Editor: Added new functionality…

’77 Atari Starship 1 – Chasing the First Arcade Easter Egg

This is what I call retro gaming archeology commitment! Ed Fries, who worked at Microsoft and was one of the people responsible for the development of the original XBOX Ed Fries, who worked at Microsoft and was one of the people responsible for the development of the original XBOX, is an avid Arcade collector that goes beyond playing with them. At…

Internet Archive and its quest to preserve every Apple II program ever created

Cult of Mac has published this article talking about Jason Scott’s quest to find and archive all software ever published for the Apple II. Jason works for the retro computer enthusiast’s best friend, the Internet Archive. Although it is something that many people have been doing over this years, it is reassuring that the Internet Archive has someone dedicated to such task. “I tell…

Thursday Afternoon Retro Gaming News Updates

Well it’s been a nightmare few weeks for me, As some of you know I was hit hard with the flu a couple of weeks ago, my father is in hospital again (won’t go into details but he’s doing ok), a few weeks ago I was made redundant from my so called ‘Secure’ job, and last the few days, I lost…

The Digital Antiquarian talks about The Secret of Monkey Island

The Digital Antiquarian is back with a new article where he discusses one of the best adventure games ever made (the best in my opinion!), The Secret of Monkey Island by Lucas Film, and created by Ron Gilbert. Entitled “Monkey Island (or, How Ron Gilbert Made an Adventure Game That Didn’t Suck)” the article goes back and forth with historical data…

Breakout – New book about the history of Atari 8-bit computers

I love retro computing history and every time I see a new book coming out I get excited and hope it is really good! Yesterday a new book came out – Breakout: How Atari 8-Bit Computers Defined a Generation. The history of Atari is already told by the excellent Atari Inc. Business is Fun. However, a more straightforward approach to Atari 8-bit computers…

New Amstrad CPC Game ‘The Lost Treasure of Cuauhtemoc’

It all started back in 2015 when a new Amstrad CPC game was revealed here on VITNO. Although the game development was never abandoned, there was very few information throughout the last two years. This month, we finally have more updates about the game created by  4Mhz  for AMSTRAD CPC, coded by JGNAVARRO, music and sound fx by MCKLAIN and graphics by SAD1942. The…