Category: Retro Gaming

Scene World Podcast Episode #66 – Valerio Cannone

Valerio Cannone is a hardware developer known for repairing vintage arcade machines in his spare time. Valerio shares some of his knowledge with Joerg, and gives us some insight into his history, what drives him, and why keeping vintage arcade machines functional is important in the 21st century. (Interview begins at 8:40)

Preview: ViTNO chats to Paul Nicholls about miniMIKE, a new game for the C64

The number of new games in development for the venerable Commodore 64 never ceases to amaze, and Paul Nicholls, otherwise known as Syntax Error Software, is entering the fray. Ostensibly a flick-screen collect ’em up, miniMIKE combines free-running, wall-climbing action, mixed with platforming elements. Despite being being relatively limited at this stage, we were impressed with the (very) early preview…

The ultimate guide for Computer RPG Games available for free

I confess I was unaware of this project until I saw the news on Call A.P.P.L.E. Thanks to them, ViTNO can share the good news. The CRPG Book Project is a collaborative, non-profit effort to create a free, easily available ebook on the history of Computer Role-Playing Games. The project started in 2014 and finally, late last year was finished….

Atari: The arcade version of the classic Montezuma’s Revenge!

Robert Jaeger, the developer of the amazing Montezuma’s Revenge, has shared some photos and a video of his latest project: an arcade machine running his classic creation. This is something I wanted to build just for fun, for my game room and the fans! Using a standard mail order cabinet, the arcade machine is powered by an “old laptop” running…

AMIGArama Podcast Episode 83: Final Fight

AMIGArama takes the fight to a game that’s a legend in it’s own lifetime… Capcom’s Final Fight.

Fusion Game Magazine PDF is free over the weekend (but still going!)

Fusion is a magazine that covers games from all times, from Atari 2600 (or earlier) to modern games. Fusion Retro Books is giving away the PDF version of the first 4 issues during this weekend of May 25, 2019. It is a great opportunity to try them out without spending a penny. The first issue, for example, brings articles about…

MiSTer FPGA official case spotted in the wild

RetroShop has been secretly working on an official case for MiSTer FPGA. The new case will allow enclosing the MiSTer board as well as the Terasic DE10-nano. The case is made of FR4 (a composite material composed of woven fiberglass cloth with an epoxy resin binder that is flame resistant) and it was designed by Alexey Melnikov, who also designed…

Commodore 64 developer of Altered Beast, Rampage, Atomic Robokid releases source code after 30+ years!

Last Sunday, the Commodore 64/128 Programming Facebook group was carrying on its business as usual when received an invaluable gift from Michael Archer – the source code of many Commodore 64 games he programmed between 1986-1992. Michael is not referring to some game he made for his own pleasure and kept it hidden all these years. He’s talking about major…

Now you can use Modern Bluetooth Controllers with your retro computer

Ricardo Quesada has launched an interesting product: The Unijoysticle™ 2, an adapter that allows the use of modern game controllers, like the ones used on an Xbox One or PS4, on your retro computer It supports multiple controllers (for one or two players), and there is also a new “enhanced mode” that allows you to control the two joysticks from…

AMIGArama Podcast Episode 82: Stardust

A space shooter that should need no introduction, Stardust takes AMIGArama on a journey to the stars in this true Amiga classic.