Category: Reviews

Enjoy C64 SID music on the go with SidAMP for Android!

As ardent fans of the Commodore 64 and it’s SID chip, we were more than a little excited when we spotted a tweet announcing the release of SidAMP, a SID player designed specifically for Android phones and mobile devices. The app is the work of Vladimir (@igvlada), a coder and C64 fan developing games and apps under the pseudonym ‘GarageApps’….

Jam It, Commodore 64, Retrospective Basketball Game Review

Originally released by Throwback Games back in 2015, Jam It is an arcade style two on two basketball game played on a half court format. Jam It is somewhat unique in that it allows up to 4 players to take part in some fun fast paced hoop action. Before you start playing, you get to choose the number of players…

Darkness, Commodore 64, Retrospective Review

Fans of the current Commodore 64 gaming scene are blessed to have passionate game designers such as Trevor Storey to provide great re-interpretations of classic 8-bit games that provide great gaming enjoyment in the modern day environment. Today we take a look back at one of Storey’s more successful collaboration projects with coder Achim Volkers, Darkness, originally distributed by RGCD…

Retro Revisited: Crusader: No Remorse (PC)

In this edition of Retro Revisited, we’ll be travelling back to 1995, a period I like to refer to as ‘Golden Era’ of PC gaming. Thanks to the increasing power of computer processors, memory capacity, not to mention the proliferation of CD-ROM as a means for games distribution, development studios were producing entertainment experiences unlike anything that had been seen…

We review SID Effects, Chris Whillock’s new C64 album!

Talk to any fan of the Commodore 64, and it won’t be long before they mention the machine’s iconic SID chip. Responsible for the soundtracks to so many of our childhoods, this 3-voice synthesizer was capable of producing some truly amazing music, all made possible thanks to the creativity of the composers and ‘SIDicians’ who used it. As huge fans…

RGCD Re-Releases Rocket Smash Ex, Fun Blasting Arcade Game for C64

RGCD, one of the leading publishers of current generation Commodore 64 games, has announced that they have re-released the fun blasting arcade style game, Rocket Smash Ex for the C64. Developed by John Christian Lønningdal & Saul Cross, Rocket Smash Ex is a single screen arcade game that requires you to reassemble and refuel your crashed rocket ship before running…

Retro Revisited: Syndicate Wars (PC)

In this edition of Retro Revisited, we’ll be looking back at Syndicate Wars, the much-anticipated sequel to one of the best real-time action-strategy games of the early 90’s, Syndicate. The original game proved to be incredibly popular, and remains one of my favourite games of all time – to say that I was excited when I learned that a sequel was in development would be something of an understatement! The game…

Yoomp! 64, New Commodore 64 Release, Game Review

RGCD and Psytronik Software are pleased to announce the release of Yoomp! 64 for the Commodore 64. Developed by Zbigniew Ross and featuring sound by Michal Brzeski, Yoomp! 64 is a Commodore 64 port of the Atari XE/XL indie arcade game Yoomp! where you bounce a ball through 23 three-dimensional textured tubes and collect as many points as you can…

Retro Revisited: Double Dragon (Arcade)

Of all the coin-op classics to grace the arcades in the late 1980s, there is one in particular that I remember more fondly than any other. Upon entering any arcade, I would always make a point of searching for existence for this particular game. Much like a celestial body caught in the body of a planet’s gravitational field, the lure of…

Retro Revisited: The NewZealand Story (Arcade)

Time for a review of another classic arcade game from the 1980’s, this time focusing on The NewZealand Story, another iconic coin-op from Taito. Even if you didn’t get to play this in the arcades, it was converted to just about every home computer and console of the day, so I’d be quite surprised if any of our readers haven’t…