WinUAE 2.6.1 released

2.6.0 bugs fixed: – OFS formatted partition hardfile didn’t mount. – Some AGA demos had horizontally duplicated graphics. – Direct3D hq2x shader filter did nothing. Other bugs fixed: – Reset didn’t fully reinitialize SCSI emulation. – A3000 SCSI emulation compatibility improved, original A3000 1.4 ROM driver hung during writing to the disk. New features: – Input panel Invert option added…

CSDb Latest Releases

Latest releases over at CSDb are as follows: Pieces of 8-bit, Flying 1, Daft Punk – Get Lucky (8 Bit – C64 Version), Vihma, Ecco the Dolphin, Androme X3 Theme and Quick Look plugin for CBM files V0.9.4b. Source: CSDb

WinUAE 2.6.1 beta 4

Beta 4: (possibly final) – Added new level between pre and post shaders (0 in GUI, selected by default) which works exactly like pre-2.6.0 versions. Some shaders (hq2x for example) requires input texture in original Amiga display resolution and output texture in final output resolution or result will be quite crappy. D3D h2x really works again. – Some on the…

WinUAE 2.6.1 beta 3

Beta 3: (Official will be out next week) – Direct3D hq2x shader filter should work correctly again. (2.6.0) – 68040/060 MMU mode address error stack frame fixed. (Possibly only debuggers need this) – 68030 MMU mode address error stack frame has correct format but it is not yet recoverable. (I don’t think address error recovery is used by any OS)…

TND News Updates

Latest news updates over at The New Dimension are as follows: HTML5 Flash game: Sheepoid Supernova Coming soon: Woolly Jumper Playable preview of Sheepoid DX Crystal Space: Roberto Ricioppo’s game “Crystal Space” uploaded to the website Website: http://tnd64.unikat.sk/news.html

BBB Live on SlayRadio with BozRetro!

Saturday, June 15, 2013 at 20:00 CET Boz – BBB – Boz is here again for another BBB – it’s a Saturday but it’s not an Early Edition this time! Your requests played in between the usual unintelligible mutterings from the English ex-pat. All aboard the Train-Wreck, WOO WOOH! Click here to tune in now!

Slay Radio Live! Dutchies – The Cheap show

Friday, June 14 – 2013 – 20:42 CET       The Dutchies – The Cheap show   – The Dutchies are back for another three our- ish sound check. Usual ramblings and general bullshit. Click here to tune in now!

SLAY Radio Gathering 2013

It’s back again – another SLAY Radio Gathering! Occurring on the first weekend of August, we have the main day on Saturday August 3 consisting of a barbecue at Keillers Park in the daytime and we have the private room at the back of Kville Biljard in the evening. We also have the Unofficially Official Pre-Gathering Gathering on Friday evening…

WinUAE 2.6.1 beta 2

– Moved >2M Chip RAM merge earlier in boot process. Previous was too late and it broke early boot menu. (It sets reset proof resident positioned at the end of chip ram and if chip ram is not available early enough, exec assumes resident is invalid and ignores it). Now nearly complete unfragmented Chip RAM is available, even if booting…

gPng by Anders Persson

[youtube t_ZgYgbS-l4 nolink] Anders Persson has made a Commodore 64 game in c using cc65; the game is similar to Pong but mashed up with Shufflepuck. Anders wrote a full article about it over at http://andrsoze.blogspot.se The source code is also available on Github and you can download the d64 image here.