Tag: c64

Chris Wilkins Zzap 64! Annual 2019 Kickstarter, Dust off your Breadbins, Here Comes a SIZZLER!

After the massive success of Chris Wilkins Crash Annual 2018, we see another Kickstarter Project on the Horizon. This time it’s one for all you Breadbin fans out there! Zzap! 64 Annual 2019 Kickstarter will go live from the 27th April, and just like the previous Speccy annual, expect all the awesome perks, mugs, t-shirts and pin badges etc. This…

Galencia Khaos Sphere, Galencia’s New Sequel by Jason Aldred

Jason Aldred is the creator of the awesome Galencia game for the Commodore 64. If you are following @JasonNapalm, you will see that he’s already working on the sequel, Galencia Khaos Sphere, which was launched as a Kickstarter project. Almost immediately the Kickstarter reached it’s set goal of £6,000 with 175 backers raising £11,027 to help bring the project to…

Latest Updates from Vinny at C64 Endings Website

Have you ever wondered what delights are waiting for you at the end of your favourite Commodore 64 game? Is there a game that you have spent an AGE trying to complete, but you just can’t manage to reach the end? Well stress no more as the C64endings Team are here to reveal all! Vinny Mainolfi has been cataloguing Commodore…

Latest C64 Updates from Richard Bayliss, The New Dimension Website (TND)

Latest downloads over at The New Dimension are as follows: STARFYSH SPRITE DEMO RELEASED Contributor’s Release: Von Helzing by Christian Siege MIX BOX #6 Cruiser X-79 NEW GAME RELEASE: Star Toast by T.N.D Games NEW GAME RELEASE: Quad Core C64 by T.N.D Games SEUCK COMPO: Entry #1 – The Last Hugger by TND Games SEUCK COMPO 2018: Entry #2 –…

C64 Studio Version 5.6 Released

C64Studio 5.6 has been released, lot’s of new features have been added and fixed, see below. New Features Fix: Macro source info was using file name at calling location, not of the macro source location Fix: Fixed loading bug in ValueTableEditor, table with values was refilled but automatically cleared when loading tables without formula Add: making !media accept startindex/count optionally…

Are You Keeping Up With TheC64? 12 Days Until Release! The8BitGuy Announces Upcoming Video!

Yes that’s right folks! TheC64 Mini is very close to release, with only 12 days to go! YouTuber The8BitGuy, managed to snag one of these before release date. He announced on Facebook yesterday, that he will be uploading a video with details about everything you need to know about TheC64. So all your questions you have been asking like, ‘Does…

Scene World Podcast Episode #45 – Sam’s Journey with Chester Kollschen

Chester Kollschen has been producing groundbreaking games on the C64 for over two decades. AJ and Joerg talk to him about his acclaimed new game, Sam’s Journey by Knights of Bytes & Protovision, as well as about his past, and what might be in his future (hint: it’s not a racing game). Listen to it at: http://scene.world/samsjourney  

James from RGCD Announces “Aviator Arcade II” Coming to C64 Cartridge and Floppy

Way back in 2015 we shared News about a new game called Aviator Arcade II, announcing an early preview release. Aviator Arcade II is a shoot’em up packed with action and amazing graphics. After almost three years, the game is now complete, and Mark Hindsbo is working to finish the changes for release on cartridge and floppy disk, as announced by…

Solve the Puzzles and Save the Girl in This Arcade Adventure: Zorro for Commodore 64 Reviewed!

Released in 1985 by Datasoft, Zorro is an arcade platform game based on Johnston McCulley’s masked vigilante, released in 1985 for the ZX Spectrum, C64 and Amstrad range of 8-bit computers. It’s another game that I remember playing as a child, but was never able to actually finish for one reason or another. All is not well in the pueblo…

Exploding Fish, New Commodore 64 Game by Chris Stanley, With Music by Andrew Fisher

Today Chris Stanley teased us with a small tweet mentioning his new Commodore 64 game that is coming soon. The game is called Exploding Fish, and will be his first c64 game. Andrew Fisher will be composing the music, and the game will be released through Megastyle/Reset64. I asked Chris if he had some more details about the game and he…