Tag: Commodore 128
[youtube qCK0p5PtqrA nolink] Anthony Stiller previously released “Sopwiths and Pterradons” for Reset Magazine, in late 2014. Now Anthony strikes back in 2015 to deliver this year’s SEUCK compo “Abyssonaut”. Abyssonaut is a horizontal scrolling SEUCK game in which you attempt an underwater rescue mission to save the whales from being trapped by poachers. Although you attempt to remove the whale…
The Commodore Power Monitor is a device that checks the power supply of your VIC-20, C64, C128 or Plus4. The device gives a warning if the voltages from the external power supply are significantly out of range or contains a problematic ripple voltage. Website: http://www.computernerdkev.heliohost.orgSource: http://www.richardlagendijk.nl
Jani made a tutorial about building a cartridge for the Commodore 128. The C128 cartridge functionality is different from that of the C64. The maximum size is 32K and it is possible to use an internal socket in addition to the cartridge port. A schematic for the cartridge is available. Website: http://blog.worldofjani.com
RetroCollect website is reporting that a new game is being developed for the Commodore 64, Sam’s Journey. Featuring incredibly lush visuals and super smooth scrolling, homebrew coders Knights of Bytes have recently released a small teaser of their upcoming title which looks set to put the C64 in the spotlight. Source: Retro Collect Link: Development BlogOfficial Website: http://www.knights-of-bytes.com
Released by: Undone Release Date: 28 March 2015 Cracked and released as a cartridge image at Gubbdata 2015. – Titlescreen with fade in/out.– From turning on C64 to playing the first day takes 4.5 seconds.– Fits in 64kb cartridge. Titlescreen compressed using LZWVL, game graphics compressed using Exomizer. Download: paperboy.zip Website: CSDb
Quietly working for that past few months, MagerValp, member of Genesis Project has released a remastered version of Ultima IV for the Commodore 64. The improvements are huge, going from graphics overhauling to brand new features. Here is the full list of changes: Graphics Overhaul Character creation intro has new graphics drawn by Vanja ‘Mermaid’ Utne. The tileset has been…
Mid April 2014 development started to port Bruno’s Bruce Lee II to the Commodore 64. Almost a year later the game was finished. Even if the game originally looked like a Commodore 64 game it was very difficult to make it run on a real Commodore 64. The reasons are basically that the game contains a lot of features and…







