Tag: Nostalgia
If you’re a fan of retrogaming – why else are you here? – then be sure to check out Digital Foundry’s latest deep-dive (pun intended) into the history and use of water in video games. From the 16-bit era through to N64 and beyond, series host John Linneman (@dark1x) looks back at some of the milestones in games technology, and…
In the third in a series articles, I hope you’ll join me on this trip down memory lane as I look back at the Commodore Amiga, a truly revolutionary computer in every sense of the word. Of all the computers and video game systems that I’ve owned over the years, it is undoubtedly the Amiga that I consider my favourite,…
Of all the titles to be released for the Commodore Amiga, ‘Shadow of the Beast‘ remains as one of the most iconic and most celebrated. Developed by Reflections Interactive and published by Psygnosis, it represented something of a generational leap in terms of technical and creative achievement, boasting graphics and sound quite unlike anything else on the market at the…
By 1993, the Commodore Amiga was going through something of belated mid-life crisis. Though once a technical marvel of the computing world, Commodore had failed to invest or innovate in the Amiga’s hardware to any significant degree. Although the A1200 and AGA chipset had launched the previous year, the majority of the Amiga user-base was still using A500 or A600…
If ever there was a game that felt ahead of it’s time, it would be Samurai Warrior: The Battles of Usagi Yojimbo. Developed by Beam Software and published by Firebird in 1988, the game features Stan Sakai’s comic book character, Miyamoto Usagi, an anthropomorphic rabbit who travels feudal Japan as a ronin and occasional bodyguard-for-hire. This was one of the…
In the second in a series articles, I continue on my trip down memory lane as I take you through some of the computing and gaming experiences of childhood, taking in the 8-bit scene, the Commodore Amiga and much more! In the first part of this issue, we leave the Commodore Plus/4 behind and take a look at the most…
Regular readers to this site will know that I recently reviewed the conversion of Street Fighter II for the Commodore and found it, shall we say, somewhat lacking. Amiga owners desperate for a decent slice of beat ’em up action were going to need to look elsewhere. Fortunately, that didn’t turn out to be too far, as it happens. Team 17,…
Released in 1985 by Datasoft, Zorro is an arcade platform game based on Johnston McCulley’s masked vigilante, released in 1985 for the ZX Spectrum, C64 and Amstrad range of 8-bit computers. It’s another game that I remember playing as a child, but was never able to actually finish for one reason or another. All is not well in the pueblo…
Among the many studios to emerge during the rise of the 1980s ‘Britsoft’ development scene, System 3 was was one most creative and ambitious. Often excelling in the realms of creativity and technical excellence, many of their games felt as if they were pushing the envelope in terms of what gamers could expect from computer games of the day. In…
In the first of a series of articles, we’ll take a trip down memory lane as I take you through some of the computing and gaming experiences of childhood, taking in the 8-bit scene, the Commodore Amiga and much more! In this issue, I’ll be taking look at my earliest computing experiences with the Commodore Plus/4! Many people get asked…