Tag: OSS Action!

Going into Action! with Atari XL/XE – Part 5 – Modularization and Distributing your program

Table of contents Part 1 – Hello World! Part 2 – Graphics Part 3 – More Variables, Memory and Pointers (ugh!) Part 4 – Using VSCode and Action! with syntax highlighting Part 5 – Modularization and Distributing your program Except for early dialects of BASIC found in the 8-bit computers, the programmer can split an application source code into multiple…

Going into Action! with Atari XL/XE – Part 4 – Using VSCode and Action! with syntax highlighting

Table of contents Part 1 – Hello World! Part 2 – Graphics Part 3 – More Variables, Memory and Pointers (ugh!) Part 4 – Using VSCode and Action! with syntax highlighting Part 5 – Modularization and Distributing your program I am a bit late in this 4th part of the Going into Action! series, where I write about Action! while…

Going into Action! with Atari XL/XE – Part 3 – More Variables, Memory and Pointers (ugh!)

Table of contents Part 1 – Hello World! Part 2 – Graphics Part 3 – More Variables, Memory and Pointers (ugh!) Part 4 – Using VSCode and Action! with syntax highlighting Part 5 – Modularization and Distributing your program Yes, no sugarcoating! In this third part we will be talking about pointers! Hello?….. Hello? Usually, when people start to learn…

Going into Action! with Atari XL/XE – Part 2 – Graphics

Table of contents Part 1 – Hello World! Part 2 – Graphics Part 3 – More Variables, Memory and Pointers (ugh!) Part 4 – Using VSCode and Action! with syntax highlighting Part 5 – Modularization and Distributing your program If you are following this series of articles, you could be thinking right now: “What a jump! From a Hello World…

Going into Action! with Atari XL/XE – Part 1 – Hello World!

Table of contents Part 1 – Hello World! Part 2 – Graphics Part 3 – More Variables, Memory and Pointers (ugh!) Part 4 – Using VSCode and Action! with syntax highlighting Part 5 – Modularization and Distributing your program Welcome to the first part of this programming series where we will learn (or die trying!) to learn Action!, a high-performance…