Tag: Review
I have played a fair few games in my time, but in all honesty, nothing has really stood out for me as far as amazing sports games go. However there is always a first time and this particular title for one reason or another stuck with me during my childhood and I couldn’t stop playing it. I think the first…
Hello.. I’m Flood!Not the most well known game from EA, Quiffy is a little green dude (What exactly is he? Starfish, Mutant Frog?) who is on a mission to clear his world of litter that someone has thoughtlessly left lying around. Quiffy also has to switch off the leaky taps on each level to stop the water gathering below, rising…
Clueless Gamer coming at you once again, I know it’s been a while, but the real life train seems to keep trucking through the Clueless Household of late. But rest assured I am back. Today I’m continuing my plunge into the world of awful carts on the NES with a look at Chubby Cherub. Admittedly, I never played this game, and…
A reflection on a new machine in my life; the Commodore VIC-20. All Commodore machines have always held an elusive, golden glow for me. Back in the 80’s I had an Acorn Electron from 1983 onwards, and still have that little beauty now. As Acornified as I was, and still am, I hankered after a C64. Then, towards the late…
30 years ago, in 1982, before Jordan Mechner found world wide acclaim from his now famous ‘Prince of Persia’ series of games, Jordan developed a little known game called ‘Karateka’ on an Apple 2, while he was still at Yale University. He was just 17. (At 17 I couldn’t even tie my shoelaces, let alone write a videogame!) Back then…
Our leading games reviewer Robert Joy has sent over his latest retro review. This time we fly back in time to 1987, and reminisce the good times, playing the classic air combat fighter ‘After Burner’. Where did all the years go? :) You can read the review over on our reviews page, enjoy! Vitno Reviews Page: http://www.vitno.org/reviews/
The guys over at C64.com have added an interview with Richard Löwenstein / Freelance. Richard was born in the city of Munich in Bavaria, Germany in 1970 and now lives in Landsberg, about 60 km outside Munich. He developed Let’s Bounce, Twinky Goes Hiking, Persian Gulf Inferno, Top Cross and Quadranoid for the Commodore 64 in the ’80s and then…
The guys over at C64.com have added an interview with Mevlüt Dinç / MD Software, Vivid Image. Mevlüt started dabbling with the Spectrum computer purely for fun. Learning to program, he created a few basic demos from just books and magazines. Within two years he had learnt how to program in machine code. In time he moved onto programming games…













