Tag: SNES Development

New NES homebrew game development podcast

The Assembly Line is a new podcast that talks exclusively about homebrew games for the Nintendo Entertainment System. There are already four episodes, which the first released last June. Each episode focuses on one specific homebrew game, but what I love about the podcast is that the game is used to illustrate aspects of the NES game development which is…

The tale of how Gameboy’s ‘Kirby’s Dream Land’ was programmed without a keyboard

  It is pretty common to hear veterans bragging (or whining!) about how hard it was to develop in the early days, without enough RAM, or the Internet, or using a cassette as data storage, and so on. How about developing without a keyboard to type your program in? That’s what, apparently, Nintendo developer Masahiro Sakurai used to create the…