Category: Commodore Amiga
The group Haujobb has already enriched the Amiga Demoscene with dozens and dozens of amazing demos released throughout its existence. If that wasn’t enough the group has decided to make their tools available for everybody, including examples, and extensive documentation. Back in last August, Hellfire and Noname from Haujobb held a seminar at the 2018 Evoke Demoparty in Cologne where they share…
Electronics Is Fun has launched a new product, the GuruNet, that allows you to connect your Amiga 600, 2000, or 3000 to the network via ethernet cable. The installation is straightforward, using the parallel port. The board is 100% compatible with PlipBox open source firmware and it was tested with the 3 models mentioned earlier and several Amiga TCP/IP stacks…
Martin Ahman and Joerg talk to Andras Kaptas from the insert-coin.hu Association about the Hungarian C64 and Amiga Gaming Scene and how it came to be behind the iron curtain and how it envolved into creation of independand full price games for these machines long after their lifetimes. Also we talk about preserving the Hungarian videogame culture with him and…
Francois Lionet has established a Patreon to help fund development of AMOS 2, a successor to the popular AMOS Basic programming language and development studio he helped create for the Commodore Amiga. The original AMOS Basic became popular with coders looking to get started in games development, and various projects were released in the years following it’s release. AMOS 2…
How do you keep track of all the different machines released over the years? How do you catalogue different versions of games, down to the different packaging? And how can you ensure that the game you’re looking for is real and authentic? Databases, that’s how! The Martin Ahman, AJ Heller and Joerg Droege talk to Fred Fischer from Consolevariations and…














