Category: Commodore 64

Commodore 64 Machine Language (1) LDA & STA

[youtube I-jT6w2EJps nolink] Steve Morrow is making a series of YouTube video about programming machine language on the Commodore 64. In this part of the series he explains the reading and storing data into the memory. YouTube ChannelWebsite: http://www.programmermind.com/c64/C64Tutorial1.html

Games That Weren’t 64 Update

Todays updates over at Games that weren’t 64 are as follows: 3D Pool V1 Hyper Galactic Warrior Omega Ceti Tyger Tyger Super Thief Stargate Legacy SDI Runestone Lusitania Eye Of The Moon Website: http://www.gamesthatwerent.com

CGSC v1.26

The CGSC (Compute’s Gazette Sid Collection) has had an update. The COMPUTE!’s Sidplayer was a music system, created by Craig Chamberlain and Harry Bratt, for the Commodore 64. The aim of the Compute’s Gazette Sid Collection is to preserve as many of those Sidplayer music files in one location as possible. The current collection contains 13532 MUS, 4026 STR and…

TND News Updates

Latest news updates over at The New Dimension are as follows: SEUCK COMPO ENTRY #6 – Vampire Hunter 2 ENTRY #7 – 1941 – The Secret Conflict Entry #8 – The Last Hope by Gaetano Chiummo Website: http://tnd64.unikat.sk

Core System C64

Codefactory is dreaming about a successor to the C64. He made a 3D drawing of a new version with the help of the drawing program ‘Blender’. His “wish list” for the next generation home computer is: Simplified and transparent technology, easy to understand hardware, transparent architecture, easy to program and a graphic mode of 640 x 400, 24 bit colour…

C64 16KB Cartridge Game Development Competition!

What? Another year has gone by already? Following the success of the 2011, 2012 and 2013 rounds, RGCD are proud to announce the start of the C64 16KB Cartridge Game Development Competition 2014!Read more » Source: http://www.rgcd.co.uk

Psyboarfunk / The Game Is Apaw! Poster Set Available!

The first of a planned series of posters from a variety of C64 artists, RGCD present two stunning limited edition A2 prints of Ilija “iLKke” Melentijević’s recent artwork; Psyboarfunk and The Game Is Apaw! Originally released in an unfinished state at the Syntax 2013 demoparty in Melborne (where it achieved 2nd place in the Mixed Graphics compo), Psyboarfunk is a…

Phase Out Cartridge Available! (Commodore 64)

“For countless aeons you’ve waited in exile beyond the limits of the universe, but now your time for revenge is at hand. In your possession are the ancient stones of the Eternal Ones – and with them the power to overthrow the Gods and eradicate all of creation! 50 Phase-Out sequences are all that stand between you and the end…

Bleep and Destroy by Vincenzo feat. NecroPolo

8bit chiptune bleeps, heavy guitar riffs, synthesizer sounds and love for oldschool computers. These ingredients required to cook on high temperature together and the result is some fine sid-rock. Full EP: http://strayboom.bandcamp.comBleep and Destroy by Conspiracy: http://www.pouet.net

Sokoban 64

Steve Ody (CSixx) released a new game for the Commodore 64. The game Sokoban is a classic strategy game where the player must push boxes onto their storage locations. Once all boxes are in place, the level is complete. Sokoban 64 contains 100 puzzles divided into two difficulty levels. Download: Sokoban64.zipWebsite: CSDb