Category: Computers

AGD 4.7 Released

This afternoon Jonathan Cauldwell released a new version (4.7)  of Arcade Game Designer for the Spectrum.  This new release fixes several known issues and gives users some new great features which will make for even better games using the system in the future. Link to AGD 4.7 Here’s the low down… 4.7 06.03.2017 – added STOPFALL command added S and…

*ALL RAM*, the cassette-based BBS from 1983.

After three parts dealing with CoCo cross development, I thought I’d change direction for a bit and discuss something completely different. We’ll get back to cross development once we have something to develop. Before WWW was BBS The story so far… My first exposure to computer bulletin board systems (BBSes) was in Houston, Texas around 1981. I had become friends…

Commodore Plus/4 Emulator YAPE Updated to Version 1.1.1

YAPE 1.1.1 has been released bringing mostly bug fixes. There is also an improvement to the T6721A Toshiba speech emulation, which the developers claim to be unmatched in any other emulator. Release notes: Implemented proper 48-bit mode for the T6721A speech LSI emulation Improved vblanking Save window content to 32-bit BMP Fixed bug related to TED bitmap DMA bank switching…

FloppyDays interviews the head of “VIC-20 Commando Team” Michael Tomczyk

The episode #70 of FloppyDays has been published featuring an interview with Michael Tomczyk where he tells everything about the development of the VIC-20. Michael was with Commodore for some time, was an assistant to none other than Jack Tramiel, and was the leader of the team known as the Vic Commando Team. You can download FloppyDays following the link below or stream…

Video – Repairing a Commodore 1541 Disk Drive

If you, like me, have a pile of Commodore disk drives that don’t work, this video might be useful. Published by Jan Beta channel on YouTube, the video shows the steps to fix a 1541 disk unit. The drive didn’t spin up if you turned it on and didn’t react at all to commands from the computer. LEDs were working. Spindle…

Immortal C64 Episode 70 Released

Immortal C64 Episode 70 – So Soon??. Track Listing : Track Number / Start Time / Artist / Track Name / Track Length 01 .. 0:00:30 – Antti Hannula – Tristesse Again – 2:18 02 .. 0:02:46 – Piotr Kuciapski – Cybernoid – 2:25 03 .. 0:05:08 – Alexander Rotzsch – A Soapbox Opera – 3:33 04 .. 0:08:38 –…

CoCo Cross Development, part 3

See also: Part 1 and Part 2. Previously, I presented a simple way to write 6809 assembly code on a modern computer, compile it there, then load it in to the XRoar CoCo emulator as a BASIC program. (That last bit makes much less sense when I read it back.) Today, let’s look at moving files back and forth using disk…

Retromania held Retrogaming Party in Portugal

The Retrogaming  Party happened last January 13 and 14 in Portugal. Result of a partnership between Retromania website and ISPGaya, the event was divided in two days to serve two different publics. One day was dedicated to the ISPGaya students, who had the opportunity to get in contact with the most important and iconic machines from the 80s and 90s. The second…

AGD (Arcade Game Designer) Initial Setup

Hi everyone, with two games under my belt I thought I would share a few things I’ve learned that the new AGD user should be aware of when making games that will save you a lot of pain and time. In this initial post I’ll go into what you need to do to get up and running with AGD…At the…

Horace will return in this adaptation of a Vic-20 game

Everybody loves Horace, even if nobody is sure what he is. And he’s set to return in Horace in the Mega Vault, a fan-made game in development by Sunteam. It’s an ‘adaptation/expansion’ of Mega Vault, an Imagine title for the Vic-20 where you had to dodge the traps while collecting food and the master key to escape. This version will…