Category: ZX Spectrum

Sinclair ZX Vega+ funding campaign halted by Indiegogo

ZX Vega+, the nice looking ZX Spectrum handheld has turned into a nightmare for both Retro Computers Ltd and its backers. Today, BBC news just published an article stating that Indiegogo has halted the Vega+ campaign because “of delivery delays and a lack of communication to backers.”. The project has received more than £513,000 (US$624,000) and before Indiegogo intervened, it was set…

Ooze, A New AGD Game By Andy Johns

Well its been tough trying to do something of my own for my next game. I wanted to bring something new to the table rather than another Monty game (don’t worry…there will be another Monty Game..maybe two) I’ve still got some work to do on this but I’ve decided its about time to test the waters and see what you guys…

AGD 4.7 Released

This afternoon Jonathan Cauldwell released a new version (4.7)  of Arcade Game Designer for the Spectrum.  This new release fixes several known issues and gives users some new great features which will make for even better games using the system in the future. Link to AGD 4.7 Here’s the low down… 4.7 06.03.2017 – added STOPFALL command added S and…

AGD (Arcade Game Designer) Initial Setup

Hi everyone, with two games under my belt I thought I would share a few things I’ve learned that the new AGD user should be aware of when making games that will save you a lot of pain and time. In this initial post I’ll go into what you need to do to get up and running with AGD…At the…

Horace will return in this adaptation of a Vic-20 game

Everybody loves Horace, even if nobody is sure what he is. And he’s set to return in Horace in the Mega Vault, a fan-made game in development by Sunteam. It’s an ‘adaptation/expansion’ of Mega Vault, an Imagine title for the Vic-20 where you had to dodge the traps while collecting food and the master key to escape. This version will…

Monty and the Temple of Lost Souls, ZX Spectrum, Full Review

Well, where can I start, it’s been a long ride, Andy was very kind enough to send over various beta versions and then a full version of Temple of Lost Souls, and we spent some good time before release day, play testing the game and discussing ideas and such. Fortunately we found no bugs, and now the game has been…

Partial Walkthrough for Monty Mole and the Temple of Lost Souls

For those of you struggling with the early stages of the game….practice makes perfect :) …but also….heres a little bit of help.

Fuse ‘ZX Spectrum’ Emulator version 1.3.3 has been released

If you are looking for a way to play “Monty and the Temple of Lost Souls”, you have plenty of choices, including the excellent Fuse emulator, available for Linux, MacOs and Windows. The new version brings: Added support for the hidden MEMPTR register Mark new disks as needing to be saved Show more information on disk modification status in menus…

Monty and the Temple of Lost Souls Map Released!

Well I guess you are all playing Andy Johns new Speccy Homebrew game “Monty and the Temple of Lost Souls” by now. We have some good news for you this evening, Andy has sent over a full map of the game which is in .png format. We will be posting a full review soon, stay tuned! :) Download: Monty Map…

Monty and the Temple of Lost Souls Released!

Well I’m happy to announce that my next game “Monty Mole and the Temple of Lost Souls” is now available to download from the link below. I hope that you enjoy it! For anyone interested in the cassette version, hop on over to George Croppers site, Bum Fun Gaming! Download: Monty and the Temple of Lost Souls