Category: ZX Spectrum
Battle City is a multi-directional shooter video game originally developed for the Family Computer produced and published in 1985 by Namco. There is also versions for the NES, Gameboy and many other platforms…but not for the ZX Spectrum. The active Speccy community didn’t sweat because of that and many clones were made throughout the years. Since there is never enough…
For most of us, if not all of us, getting books from the 80s in PDF form is nothing really new, as we are used getting them from several different sources, including Internet Archive, Bombjack.org and many others. Nonetheless, it is newsworthy when a publishing house decided to post his 1980s catalog for free. The books are mostly targetted to…
A new and improved version of Dingo for the Spectrum is available for download The changes in the 2015 version (version 1.3) are; A much improved control method. This was the bug-bear for many people with the original release, but it’s now MUCH better. Enemy pre-spawn warning – so you can see where the Dingos are about to appear and…
Usually retro computer enthusiasts have a “thing” for pixelated graphics. This is so true that you can see the myriad of modern games mimicking 8 or 16 bits graphics being released all the time. I have to confess that I am one of those, but I sometimes go further and graphics like the TRS-80 and ZX81 just makes me happy….
This compo is really interesting. While most compos would not allow anything other than standard machines, ZX Enhanced takes the opposite approach. Only ZX Spectrum compatible machines that have some enhancement can participate. The compo rules state that “target platforms must be equipped with various extensions like graphic modes other than ‘6912’, RAM above 128kB, CPU clock frequency above 3.5MHz…
A new version of the Z88dk development environment for Z80 based computer like the Amstrad CPC, Cambridge Z88, MSX, Sinclair ZX 81, Sinclair ZX Spectrum was just released. The release is a transition release on the way to v2.0 which aims on using the SDCC compiler instead of the Small-C compiler, which was used before. This leads to much faster…
Infocom was the text adventure main publisher in the 80s, being Zork the best-known among the company’s many successful games. A collection of digitized scans from a large cache of documents related to the game publisher Infocom, assembled by Steven Meretzky of Infocom was recently released and made available through Internet Archive. During his time at Infocom, Steve Meretzky meticulously…
World of Spectrum user has announced the release of his entry for the ZX-DEV 2015 comp – Chrimblast!, a Shoot’em Up game where you have to shoot the enemies and collect the presents (!!!). The game has 8 levels, but it is actually a very well-done game with nice graphics and good background music. The sprite flickering that the author warned on…
Game development competitions are always fun to participate if you are a developer, and always fun to follow if you are a gamer looking for modern games for your beloved platform. Earlier this year we saw great games coming out of ABBUC’s Compo for Atari 8-bits and the CPCRetroDev compo that brought to us many more amazing games for the Amstrad…
ZX Spectrum Games Code Club Book is a new book written by Gary Plowman, containing nothing less than 20 games for you….TYPE-IN! Yes, after the Colouring Books popping up everywhere, now it is time for us, retro computer enthusiasts to have our good old days back. From Amazon’s website: “The book does not go over code line by line, but rather…
















