Category: Commodore News
Latest news updates over at The New Dimension are as follows: DARK FORCE released This is TND’s first ever game for 2014, and hopefully not the last :). What was originally a challenge to launch the first ever C64 game on New Year’s day, sadly failed. As the game was originally too short, had loads of issues and problems, now the good…
– Sprites near left border had strange corruption (b1) – “toscr_nbits > 16” error in some situations (b1) – “Modified interrupt delays” b1 change was bad, sometimes interrupt request was kept active causing spurious interrupts (which caused crashes). – New autoresolution selection was not loaded correctly from config file. – Blitter final D write don’t increase “nasty” count. (Which makes…
WHDLoad offers a way to play Amiga diskette games from your hard disk. The following installers have been added until 20.01.2014. 2014-01-20 improved: Dungeon Master (FTL/Software Heaven) removed 68020+ restriction, fixed access fault (Info) 2014-01-20 updated: Black Cauldron (Sierra) rewritten for WHDLoad v17 (Info,Image) 2014-01-15 updated: Big Run (Sales Curve) reworked, timing problems fixed, trainers added, high score load/save (Info)…
“The aim of this competition is to create your very own shoot ’em up / or whatever type of game you want using the normal SEUCK, or the Sideways Shoot Em Up Construction kit. (Visit the official Sideways scrolling SEUCK web site for the Sideways SEUCK. The vertical scrolling SEUCK for C64 is easy to find to buy from EBAY…
In 1987 Eric Graham was the person who made the Juggler demo for the Amiga. For the demo he developed a ray tracer program named ssg, what later would evolve into Sculpt3D. The original source code of Raytracer was never found, but the web page dottyflowers.com has now found one of the original disks with the source code of Raytracer….







