Category: Indie Games News

Launch trailer for 198X released

Hi-Bit Studios’ neon-infused tribute to the 1980s arcade scene impresses with new video teaser!

Fusion Game Magazine PDF is free over the weekend (but still going!)

Fusion is a magazine that covers games from all times, from Atari 2600 (or earlier) to modern games. Fusion Retro Books is giving away the PDF version of the first 4 issues during this weekend of May 25, 2019. It is a great opportunity to try them out without spending a penny. The first issue, for example, brings articles about…

Scene World Podcast #65 – Andrew & Rob Hewson

Hewson Consultants! Who doesn’t know them! (Later renamed to #21stCenturyEntertainment), we talk to Andrew Hewson who started all this and talk about the good old times, as well, as talking about what Rob Hewson does nowadays as an Indie videogame developer and publisher with Huey Games, releasing #HyperSentinel on the Switch before and currently working on Kickstarting their new game…

Impressive Shoot’Em Up Submitted for RGCD C64 16K Cart Competition

The 2019 edition of the RGCD C64 16K Cartridge Game Dev Compo has already attracted a number of commercial grade titles for the Commodore 64 but Sarah Jane Avory has looked to set the benchmark with her submission of Neutron, a fast paced vertical shoot’em up. Featuring: 9 challenging stages of increasing difficulty. Player weapon upgrades. 3 different background styles….

New Psychedelic Space Invaders game makes its way to Commodore 64

The New Dimension (TND) is pleased to announce the release of Let’s Invade 2, a space invaders inspired game for the Commodore 64 with a psychedelic twist. Being specifically produced for the RGCD 16KB Cartridge Game competition 2016, Let’s Invade 2 is a sequel to the original game released back in 2016. Developed by prominent C64 coder Richard Bayliss, Let’s…

Simon Jameson Checks In to Talk Doc Cosmos & Its Sequel!

Currently residing in London and working as a Technical Lead for a large software company, Simon Jameson delved into 6510 assembly language after being introduced to the Commodore 64 in the mid 1980s and idolising the likes of Manfred Trenz, Andrew Braybrook and the Rowland Brothers. After many years away from the Commodore, Simon jumped back into the retro scene…

BASIC 10Liners 2019 – Results are out leaving only one open question: “How is this even possible in 10 lines?”

With the end of NOMAN 2019 this April 14th, the Basic 10Liners contest is also over and the winners announced. If the BASIC 10Liner contest is new for you, check our previous article about it: 2019 BASIC 10-Liner Contest in On! This year there were nothing less than 83 contestants which made the task to give scores to all of…

Multi Platform Arcade Game Designer – Retro Game development within everybody’s reach

Arcade Game Designer or AGD is a well-known ZX Spectrum game engine developed by Jonathan Cauldwell that makes much easier the task to develop a game for the 8-bit computer. The proof of its vert smooth learning curve is the hundreds of games already developed using AGD. We here, on ViTNO, have posted news about many of them just to…

Remastered Mojon Twins games making their way to Amstrad CPC

Bitmap Soft, a newly established software house focusing on games for vintage computer systems, are excited to announce that their debut physical release will be Chronicles of Nanako – featuring remastered versions of Mojon Twins classic games, Nanako in Classic Japanese Monster Castle and Nanako Descends to Hell. Nanako in Classic Japanese Monster Castle has Nanako set off on a…