Category: News
While we hope that visitors to our site enjoy the many articles and written content we produce, we also have our own channel on YouTube! We’ve just uploaded several new videos, including some classic productions from the Amiga demoscene, namely State of the Art (Spaceballs) and Arte (Sanity). Just to mix things up, we’ve also captured and uploaded some impressive Windows…
We recently ran a retrospective on Lankhor’s 90’s detective adventure game, Maupiti Island, and it seems that we’re not alone when it comes to remembering this classic title. Thanks to a heads-up from our community, we learned that French development studio, Milleniumprod, has announced that it intends to create a new and updated version of the game for modern audiences. In an interview…
US-based indie game developers, Pixel Arc Studios, has released a short clip of it’s up-and-coming title, Bushiden. Taking inspiration from such 16-bit side-scrolling platformers of the past as Shinobi III: Return of the Ninja Master (Sega Mega Drive), as well as Capcom’s Strider, Bushiden focus is on fast-paced, rush-and-attack melee combat, chaining together strings of combos in an acrobatic display of…
If you’re a fan of retrogaming – why else are you here? – then be sure to check out Digital Foundry’s latest deep-dive (pun intended) into the history and use of water in video games. From the 16-bit era through to N64 and beyond, series host John Linneman (@dark1x) looks back at some of the milestones in games technology, and…
Carl-Henrik Skårstedt has provided the C64 community with the latest development update video for his upcoming game Space Moguls, a tribute to the classic strategy game M.U.L.E. Space Moguls will see you take on a role as a contestant in a competition that sends out 4 competitors to a new planet, with minimal supplies, to see who can best take…
Sam’s Journey is a high quality platform game for the C64 that has achieved critical acclaim since its launch in late December for pushing the old 8-bit PC to its technical limits while at the same time providing a great gaming experience that more than matches that what is offered by other 8-bit classics such as Mayhem in Monsterland and…
The C64 SEUCK (Shoot’Em Up Construction Kit) Compo 2018 has progressed to the voting stage with this competition featuring 10 submission. Organised by The New Dimension (headed by Richard Bayliss) who are known for producing a library of freeware games for the Commodore 64, the SEUCK Compo is held on a semi-regular basis with the objective to encourage the likes…
We just received some fantastic News from Jason Aldred a few minutes ago. Everyone’s favourite C64 Shoot ’em up Galencia is coming to Steam today! Paulo Garcia wrote a full game review back in early January which you can read again here. Everyone at Vitno HQ have been putting the game through it’s paces, and we are delighted to let…
Back in 1992, Nintendo scored a major exclusive with Capcom’s seminal tournament fighter, making it one of the main reasons to buy the SNES over the Sega Mega Drive. Sega fans would eventually receive an official conversion in the form of Street Fighter II Championship Edition from Capcom a year later in ’93, but, despite the studio’s efforts, it didn’t quite…
Habitat was one of the precursors of the modern MMORPG: in the 1980s and 1990s, it was an immersive graphical world populated by C64 users in real-time, through the Quantumlink network. AJ and Joerg talk to developer Steve Salevan about the challenges in resurrecting Habitat and why this unique chapter of computing history is important today. Listen to it: https://scene.world/neohabitat
















