Category: News
This year has been amazing for homebrew games for the Commodore 64, like the excellent Bear Essentials by Pond Software (actually released at the end of Dec 2016!), but Sam’s Journey by Knights of Bytes is probably the most expected game in recent times. You have been able to pre-order Sam’s Journey since July but now Protovision has announced that…
October is an important month for fans of the PC Engine. It reaches the grand old age of 30 years on October 30th, being released back in 1987. The PC Engine Software Bible webpage has hinted at several secrets to be unlocked throughout the month, and the first of them is a positively ginormous video of hand picked PC Engine…
Mike Westerfield, the founder of The Byte Works, has announced on the Apple II Enthusiasts Facebook group that the source code for ORCA/C and ORCAlib has been released and available on Github. Mike first developer an assembler for the Apple II called ORCA/M, initially published by Heyden Software. Later on, after starting The Byte Works, ORCA/M was followed by many…
MSXdev’17 is still accepting entries, but only until October 1st! Maybe it is a little late for you start that amazing MSX game for this year competition, but thankfully, the 10th entry made on time! Sweet Punch is an action game where the hero, Cecilia, has to defend her village from the bandits and eventually reach their lair. “Just push the…
I believe you all remember the The64, a modern version of the Commodore 64. The project driven by Retro Games Ltd. is still alive and apparently, well. Although the main project is about a fully-featured C64, Retro Games has just announced the launch of the The64 Mini. The The64 Mini, as the name suggests, is a miniaturized version of the C64…
Stefan Vogt has published on his blog, 8-bit.info, a very thorough article about the C64 housings. He starts explaining that after he acquired a red case from the Kickstarter campaign that happened in 2015, it didn’t feel right to have that installed on his C64-C, so he decided to get a new one with the original color. This time, though,…
Freeze64 has established itself as a great source of entertainment and information for the Commodore enthusiast and now that it has been printed professionally, it is even more attractive as a collectible as well. Issue 13 contents are: THING ON A SPRING COVER FEATURE: As we always do with each issue, we’ll take this cover feature game and look around…
6502 Workshop is developing Nox Archaist, a new tile-based, 8-bit, sword-and-sorcery role-playing game modeled after the iconic RPGs of the 1980s. The game is targeted to be delivered in December 2018 and can be played on a real Apple II or on PC and Mac via emulators. Nox Archaist is an Ultima-inspired, 8-bit, tile-based, role-playing game, developed on the old-school…
When I think Nintendo history, I can’t help but think about the home game consoles, like the NES. Little did I know how rich is Nintendo history in the video game realm that started a decade before the NES. In the light of the last Nintendo Direct announcement that included bringing to the Nintendo Switch old arcade games, the Tired Old…
There are many excellent development tools for the Commodore computers, but I still think CBM prg Studio is the best one around. After a brief hiatus due to family reasons, Arthur is back with a new version, the 3.11. Release notes: Assembler: CTRL+Double click on label or variable will take you to its definition. Mouse over a directive to get a tooltip…
















