Category: News

Apple II Magazine Juiced.GS Vol 22 Issue 1 Available now!

Juiced.GS subscribers should start receiving the new issue of Juiced.GS soon. The issue 1, volume 22 brings lots of interesting articles, as state the official announcement: This issue features a tutorial for telnetting to bulletin board systems from your Apple II; reviews of the AP40 wireless Bluetooth game controller and the Floppy Emu storage device; an interview with Joe Santulli,…

FloppyDays interviews the head of “VIC-20 Commando Team” Michael Tomczyk

The episode #70 of FloppyDays has been published featuring an interview with Michael Tomczyk where he tells everything about the development of the VIC-20. Michael was with Commodore for some time, was an assistant to none other than Jack Tramiel, and was the leader of the team known as the Vic Commando Team. You can download FloppyDays following the link below or stream…

Video – Repairing a Commodore 1541 Disk Drive

If you, like me, have a pile of Commodore disk drives that don’t work, this video might be useful. Published by Jan Beta channel on YouTube, the video shows the steps to fix a 1541 disk unit. The drive didn’t spin up if you turned it on and didn’t react at all to commands from the computer. LEDs were working. Spindle…

Immortal C64 Episode 70 Released

Immortal C64 Episode 70 – So Soon??. Track Listing : Track Number / Start Time / Artist / Track Name / Track Length 01 .. 0:00:30 – Antti Hannula – Tristesse Again – 2:18 02 .. 0:02:46 – Piotr Kuciapski – Cybernoid – 2:25 03 .. 0:05:08 – Alexander Rotzsch – A Soapbox Opera – 3:33 04 .. 0:08:38 –…

‘Break Free’ – New game for the TI-99/4A in Cartridge

It has been released ‘Break Free’, a new game for the TI-99/4A developed entirely in GPL Assembler. The gameplay is similar to Arkanoid/Breakout, but with a small difference: to pass the level, you are supposed to break only enough bricks to find the key that you let you get out, but not all of them. The game has six levels, the…

Classic Tools Retrospective: John Romero talks about creating TEd, the tile editor that shipped over 30 games

Gamasutra website has published an interview with John Romero about TEd, a tile editor that was used to build many games from the past (including Wolfstein,Commander Keen, etc). The article is the first of a series that will try to cover iconic game development tools. In recent years, retrospectives of classic games have been well received at GDC, but there have…

Retromania held Retrogaming Party in Portugal

The Retrogaming  Party happened last January 13 and 14 in Portugal. Result of a partnership between Retromania website and ISPGaya, the event was divided in two days to serve two different publics. One day was dedicated to the ISPGaya students, who had the opportunity to get in contact with the most important and iconic machines from the 80s and 90s. The second…

Wednesday Retro Gaming News Updates

You may of noticed a slight decline in regular Retro Gaming News updates over the last week, this is due to the dreaded flu. Thankfully I am recovering albeit slowly and the daily posting of News will continue as normal soon. For now though, I will do a quick highlights post, some interesting stuff I have found on the mighty internets…

AGD (Arcade Game Designer) Initial Setup

Hi everyone, with two games under my belt I thought I would share a few things I’ve learned that the new AGD user should be aware of when making games that will save you a lot of pain and time. In this initial post I’ll go into what you need to do to get up and running with AGD…At the…

Hackaday: A Full Speed, Portable Apple //e

Hackaday has always being a “friend” of retro-computing with many articles pointing to cool projects related to the computers of the golden age! Today, they are showing off a portable Apple IIe created by Jorj Bauer, which include a tiny keyboard, a TTF screen, SD card support, all powered by the microcontroller development board Teensy 3.6 equipped with an 180 MHz ARM…