This Week In FujiNet – 46 and Holiday Week 47 Posted on November 27, 2022 by Atari Orbit This Week In FujiNet is being released the weekend after Thanksgiving. It’s covering Week 46 and Week 47. With Thanksgiving taking up a big chunk of 47 you would think things would have slowed down, ha, apparently the holidays have motivated quite a few people…
The NES game scene is one of the most active around the retro community. I think here on ViTNO we don’t talk enough about it, and we should try to do better since it is not only interesting from a retro gamer perspective but also the development aspect of it. Every year, the NES community has a game development competition…
Hokuto Force has released an enhanced version of Dig Dug, one of my favourite games for the C64 (I’ve played a lot on the arcades back in the day, to be honest!). In addition to the NTSC speed option, the team took the time to fix some bugs in the original game and focus on features that would be appreciated…
It’s never too late to do cool stuff in the retro computing world. This time around, the Atari 8-bit computers get a new port of the GEOS, a graphic interface environment created for the Commodore (64, 128, and Plus/4) and Apple II by Berkeley Softworks. GEOS was interesting at the time because it delivered a powerful environment while having extremely…
MSXdev’22 is over, and all results are in. The always-successful contest nailed again! With 32 games, the judges had a really hard time picking the best ones, but after several days of deliberation, the grand prize went to Lilly’s Saga – The Stones of Evergreen, gathering 572 out of 600 points. According to the MSXdev post, “The jury was well…
The 7-years-old retro gaming podcast is already well-known by the retro community, and it is unquestionable their ability to invite real “celebrities” of retro computing and gaming history to their weekly show. This week’s show brought some news that might interest you, even if you are not a frequent listener. Dan Wood, Ravi Abbott and Joe Fox announced the Kickstarter…
I’ve been a big fan of CBM prg Studio since I started using it back in 2013! It is an all-around IDE that allows you to develop programs for multiple Commodore machines, using either BASIC or Assembler. It includes the code editor, debugger, and design tools for sprites, characters and screens. It even includes a basic SID editor! I am…
CoCoBan is a self-discovery action puzzle game derived from Sokoban and Picoban with a few added twists. Use the keyboard to push or pick up objects to make your way to the green emerald goal. Game progress is automatically saved to disk when you advance a level. Be sure to turn up the volume to hear the sound effects! CoCoBan…
In our new episode we talk with Yannick Belzil – script writer for the new Turtles game Shredder’s Revenge by Dotemu and Tribute Games! This brawler for PS4, Switch, Xbox and PC Steam has a lot in common with the classic TMNT games ‘Turtles In Time’ and ‘Hyperstone Heist’, but also adds many quirky new ideas… Cowabunga! Interview starts at…
















