C64 Scene – Hokuto Force welcomes new member after Rite of Initiation is completed

What it takes to be accepted in one of the most active and ubiquitous Commodore 64 demoscene groups? Red robes, sacrifices, fire walking? No, nothing like that is needed (allegedly) but you have to be good at C64 coding, art or music (or all of them). For the new member, Zaphod, debut Hokuto Force releases a cracked version of Mystic Mansion,…

Amiga emulator WinUAE 3.3.0 Preview

To English Amiga Board forum users have been busy discussing and testing the upcoming release of WinUAE, the version 3.3.0. This new version will focus on AmigaOS 4-specific features. New features: New optional “indirect” UAE expansion trap system, fully compatible with OS4.x, virtual memory and some debugging programs. PC Bridgeboard disk drive raw image support. (ipf, ext adf,…) Monochrome video out…

Scene World Podcast #20: The MEGA65 Project

What could be cooler than a fully compatible, functioning, and NEW Commodore 65? AJ and Joerg talk to Paul Gardner-Stephen, Andre Kudra, and Detlef Hastik from the MEGA65 Project about just how they’re working to make this a reality! sceneworld.org

Unreleased Super Nintendo Game ‘Lobo’ ROM Leaks Online

‘Lobo’ is a fighter game settled up in the DC Comics’ LOBO universe (never)published by Ocean that never saw the light of the day. Developed for Super Nintendo and Megadrive, the game was supposed to be released in 1996 but it was cancelled right before launch. According to the discussion thread on AssemblerGames forum, the game has been unofficially sold in…

YAPE 1.0.9 – Commodore Plus/4 Emulator

As a Valentine Day special, YAPE has been updated with the following changes: updated project to be used with Visual Studio 2015 and MinGW-w64 optional XAudio2 driver added (DirectSound’s successor) D81 image support in 1551/IEC mode (no partitions though) PSID replay support via the autostart menu refactored audio mixing disk attachment regression bug various other bugfixes (monitor settings, TED sound,…

ZX Spectrum Vega goes fully portable with new model Vega+

Even for those who didn’t like the ZX Spectrum Vega for its lack of a full keyboard cannot deny that the game console is a commercial success, and one of the big “retro” releases of 2015. For 2016, Retro Computers Ltd announce the launch of the Sinclair ZX Spectrum Vega+ accompanied of an IndieGoGo crowd-funding campaign. This new model is a…

Commodore 64 Podcast Sprite Castle #25: Radar Rat Race

Other than the usual news and other Commodore 64 stuff, Sprite Castle #25 main feature is the game Radar Rat Race. The game is a clone of Rally-X arcade game developed by Nanco. It was first released for the VIC-20 and later converted for the C64. To know more about it, follow the link below. Link: Sprite Castle

HEROES RESCUE! New game for Amstrad CPC with demo available

Are you tired of seeing the heroes getting everything always right and at the end saving the world? What if they are the lady in distress this time? Heroes Rescue gives you the opportunity to do just that! In the new game in development for the Amstrad CPC, you are the one who has to save the Ninja Turtles and…

Commodore 64 game 'Platman' to be ported to Atari 8-bits

Andrea “Wanax”, developer of many games for the Commodore64 has announced that he will port his latest game, Platman, to the Atari 8-bit platform. He explains on the forum thread that the graphics are already completed by Jose Pereira who added “Although we two had some talkins in the past mostly regarding my mockups of Rocky Memphis here it was Wanax…

'Slime' – New game for the Commodore 64

Based on an original game by Jim Summers on the Commodore PET, Mr. NOP has released SLIME for the Commodore 64. “Battle the growing slime before it takes over the screen, shoot the membranes and eradicate the slime. As the slime grows, cells begin to grow inside the membranes which then chase after you. Complete the level to advance to…