Tag: Amiga Game Development

Amiga Game Development Contest AmigameJam 2022 has Started

The AmiGameJam contest has started! Hosted by Underground Arcade, this year the theme is “Sword & Sorcery” where you will have the opportunity to create a game for the Amiga. The rules don’t allow ports this time around, only original games. The games can be entered into two different categories: Classic OCS/AGA and Next-Gen Amigas (Aros, MorphOS, OS4 and Vampire)….

New version of Scorpion Engine for Amiga has been released

Scorpion Engine 2022.7 is out, including: Mouse support (including two-player) New ability to assign assets specifically to AGA or OCS builds Another round of significant performance optimizations Many minor fixes and improvements What is it? The Scorpion Engine is a fast and flexible game creation kit for Amiga, offering a modern Windows IDE for development (The editor itself is not…

Amiga Game Construction Kit ‘RedPill’ Gets New Version

Carlos Peris has released RedPill 0.85, a game development tool created using AmiBlitz and targeted people who want to build Amiga games but have little to none programming background. Although the author explains that RedPill is “more a toy to play with than a professional tool,” it has been responsible for releasing many cool Amiga games, and there are more…

Learn to make Amiga Games using Assembler

If you, like me, keep planning to learn assembler for the past 35-40 years, here is another chance. Amiga Game Dev is a website that aims to teach game development for the Amiga, using Assembler. You can probably think of the site as a supplement for the author’s YouTube videos published in the channel Graeme Cowie. So far, there are…

English Amiga Board (EAB) Game Development Competition is announced

The “amiga-place-to-be” English Amiga Board (EAB) has announced a new game development competition, and it is offering more than €500 in prizes! The competition will run from September 1st, 2018 and the deadline is on February 28th, 2019 at 23:59 UTC, so the contestants will have six months to come up with the next great Amiga game. The entries have to be brand…