Tag: Homebrew Games
Bobby Bearing is an isometric 3D arcade adventure developed by Robert Figgins and Trevor Figgins released in 1986 for the ZX Spectrum, Commodore 64 and Amstrad CPC. “The player controls Bobby Bearing in his search for his four lost brothers and their cousin. He must avoid the evil Bearings, find his missing and unconscious relatives, and roll them out of…
JANI is a new game for the Commodore 64 made with S.E.U.C.K (Shoot’em Up Construction Kit). The nice thing about this one is the different take the the developer took, making it look a lot like games like Legend of Zelda and Pokemon, at least in terms of the graphics used. The gameplay is pretty much the standard Shoot’em with…
Who doesn’t love Duke Nukem? (except Duke Nukem Forever of course!). I remember spending countless hours playing it and laughing at Duke’s toughness. But that was Duke Nukem 3D! Not sure if it is common knowledge but Duke Nukem started as a 2D platform, released back in 1991 by Apogee Software for MS-DOS. The homebrew developer Revo decided to make a…
Francisco Gallego has released the version 1.3 of CPCtelera, a game engine for the Amstrad CPC, allowing the programmers to develop for the Amstrad in modern machines using C. Here is the list of changes and new features for this release: API change on cpct_getXBits functions. Changed order of parameters to further optimize operations. Optimized functions: bitarray functions, cpct_count2VSYNC, cpct_px2byteM0,…
The Incident for the Nintendo Entertainment System has been released by KHAN Games. The game is basically a Sokoban clone, but features more than 100 levels, an Automated Solution system and a level builder where you can create your own puzzles. [youtube lk4YNBFq0Qo nolink] The nicest thing about this release is its *very* limited edition package with only 23 copies,…