Tag: Retro Gaming Books
Derek Morris has published his 2nd RetroGameDev book, a guide that will teach you how to develop games for the Commodore 64. This second volume will include more advanced techniques including: VS Code & Kick Assembler Debugging & Profiling Raster Interrupts Sprite Multiplexing SpritePad & CharPad SID Chip Music Playing Assembly Game Coding Multi-Screen Handling The first book presented a…
Neil “RetroManCave” Thomas is well-known by the retro gaming and computing community, mostly by his YouTube channel. Throughout the years, Neil has conducted many interviews on his YouTube channel – a series of videos entitled Retro Tea Breaks that help to tell the history of the video gaming industry for future generations. Complementing the popular video series, Neil has selected…
Bitmap Books has certainly found its niche and a lot of success there, not without deserving it. The publisher has been releasing many fantastic books about retro gaming like Commodore 64: a visual Commpendium. Now they just released a new book called Super Famicom: The Box Art Collection, which shows, as the name suggest, the box art of almost 250 classic Super…
The Digital Antiquarian, Jimmy Maher, has been converting old blog posts to eBook format, making it easier to everyone to have a pleasant off-line reading session about the history of video game and computer entertainment as a whole. Jimmy Maher is well-known for many projects, including The Future Was Here: The Commodore Amiga. He has The Digital Antiquarian blog where he keeps…
I’ve been enjoying reading the Digital Antiquarian blog articles for a while. They are aways very well written and informative about the history of video game. Jimmy Maher Jimmy Maher announced that he is releasing for free a set of eBooks from a compilation of his old articles. There are currently 8 ebooks available in epub or mobi (Kindle) formats. All…










