Wired Magazine features Apple II new RPG Nox Archaist

Retrocomputing and retro gaming continue to get noticed by major news outlets. First was the New York Times with the article The Impractical but Indisputable Rise of Retrocomputing published on January 8th, and now Wired Magazine, with the article People Still Really Love the Apple II.

Wired’s article is a bit more focused on a game that we are all aware of, recently released for the Apple II – Nox Archaist by 6502 Workshop.

Wired’s article actually covers the recent interview that Mark Lemmert, developer of Nox Archaist, gave to the podcast  Geek’s Guide to the Galaxy (Episode 450), where he talks about the game, where he explains, among other things, that Nox is his attempt to get a game that could be placed in between Ultima 5 and 6.

Another curiosity is that Nox Archaist pays homage to many of the developers that had worked and released games for the Apple II during the 80s are featured in the game as NPCs. Probably one of the main characters of the game is no one less than Steve Wozniak, who “was gracious enough to take the time, not only to agree to do it but then when Nox Archaist launched in December, he tweeted out that he’s an NPC in Nox Archaist,” Lemmert says. 

What better endorsement a Apple II enthusiast can wish for!

The podcast also interviews the games journalist David L. Craddock, who explores the history of Apple II games in his 2017 book Break Out, packed with photos and screenshots.

The article goes on quoting both Lemmert and Craddock about iconic games like Oregon Trail and other subjects related to game development.

To read the complete article, follow the link below.

Link: WIRED
Link: Nox Archaist

Author: Paulo Garcia

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