Category: Commodore Amiga
WinUAE Beta 18 Released! (Final version: next week, possibly.) – Added real CHS-only IDE drive HDF imaging support that works with some (single? all?) USB adapters that don’t natively support CHS only drives (Drive appears as having zero byte capacity in Windows Disk Manager and SCSI READ CAPACITY returns FFFFFFFF00000200) Imager first asks for drive’s CHS geometry and then uses…
The English and German editions of Amiga Future 130 (January/February 2018) have been released, they can be ordered from Amiga dealers or directly from the editorial office. This issue’s topics include a review of “Schütze Mike and the Treasures of the Inkas” and an interview with editor Andreas Magerl on the occasion of the magazine’s 20th birthday. Information: amigafuture.de Orders:…
Bomb Jack was released originally as an Arcade game way back in 1984 by Tehkan (known today as Tecmo. In the game your hero is Jack. Jack can can perform high jumps and float in the air. His goal is to collect all the red bombs on the screen. The game has enemies such as birds and mummies which, once…
Else we get mad by Alex Brown, Jojo073 and Estrayk is a new free Amiga game. The game runs on Amiga computers with 1 MB of RAM, with 4 levels to explore and fight, 1 or 2 players. A limited edition boxed version is also available to purchase. Download: ElseWeGetMad.lha Readme: de3.aminet.net Contact: amigawave@gmail.com Source: aminet.net
AMIGArama is a weekly podcast about the classic line of Commodore Amiga computers, covering games, utilities and more! Episode 11, Batman the Movie. Ever danced with the devil in the pale moonlight? Amiga Ireland Meetup Dizzytorrent for Amiga Commodore Creative Competition Download: AMIGArama_Episode_11_Batman_the_Movie.mp3 Website: amigarama.podbean.com YouTube: Lorfarius
WinUAE Beta 17 Released! – Added Profex HD3300 emulation and boot ROM. – Fixed rounding issue in D3D11 mode screen position calculation. (Single pixel offset in some situations) – 68040+ “cycle exact” could have appear hung if all running code and data fit in caches. – Geometry file parsing memory free bug fix. – Interlace artifact removal last flickering line…
















