Category: Commodore 64
Martin Piper has released a new version 2.2.0.3 of his Windows-based SID composer tool. This release contains bug fixes and adding a new reference documentation for Dynamic track/table/block. To celebrate this new release, there is a new video showing the tune MeanStreak, composed by Matt Gray in 1987 and remake by NecroPolo in 2010. If you know nothing about chiptunes compositions, it is…
CSDb (Commodore Scene Database) is our source of Commodore good news since 2011, and we are always getting surprised by what the Commodore scene is capable of. This time the surprise came in 3D! Wolf3D is a port of Wolfenstein 3D based on the original ID Software source code. The game requires a C64/C128 equipped with a SuperCPU v2 and 16MB…
The Atari portal AtariOnline.pl presented today the first images of the port of Skool Daze for the Atari 8-bits. The game was very popular in the UK, selling more than 50,000 copies for both ZX Spectrum and Commodore 64. It features the player as a schoolboy named Eric, with the objective of stealing his report card out of the staff room safe by…
The first of the ZX Spectrum Next Kickstarter campaign stretch goals established by the development team was to use a bigger and better FPGA. Since the stretch goal was reached, they started to think what to do with the extra power. The Next is already equipped with three AY audio chips (the original Spectrum 128 had one) which is probably more than enough…
Jan Beta has made a video about the restoration of a Commodore 1541-II disk drive he was given for free recently. The video Includes inspecting the whole drive internally, lubricating the mechanics, cleaning the head, washing the case, replacing the electrolytic capacitors on the PCB, and exercising the stepper motor. Check out the video below. YouTube: Jan Beta
Version 1.10 of Gunfright is now available. Changes: Slowed down Bandit Draw speed slightly if you draw first, so it’s the same as the Spectrum version. (The best tactic is still to let him draw first in most cases). The C128 versions are now both SuperCPU compatible. Many thanks to Redrumloa and Mirkosoft for testing with the SuperCPU. New loading…
Latest downloads over at The New Dimension are as follows: Scene World Issue 27 Dark Destroyer 2117 by TND Games Zap Zone by TND Games Roberto Ricioppo: Hunting for the Small Box Seventh Parallel by Roberto Ricioppo Partimonium by Roberto Ricioppo Kernal + BASIC Linker V1.0 Loader Game Tape Master Kit 3 Notepad64 by Matteo Angelini SEUCK School NERO by Igor…
Paul Gardner-Stephen has updated his blog about the development of his C64/C65 FPGA-based computer. He has been working on that for quite some time now, and it looks like it is progressing very well. On this new post, he explains the improvements and the planning of the new PCB, which will have, among other things, support for 1080p and cartridge support. The…
This evening at 8pm UK time, C64 Scene Groups Immortal C64 and Commodore is Awesome join forces to bring you tonight’s two hour Commodore 64 SID Show! We have gathered together all your SID requests via Twitter and Immortal C64 website and will be playing them live via Twitch Stream! As well as requests, we will be playing the latest and greatest…
















