Category: Computers
Holger Weßling has contacted us to announce his new book: A Hobbyist’s Guide to THEC64 Mini, available in print or digital download (ePub and Kindle). Holger has collected tips and tricks, useful software, hardware and other useful information about the Mini and organized everything in this book. The guide also shows how to extend the capabilities of the mini allowing…
Alf Yngve has had an illustrious career as a game and graphical designer of Commodore 64 games utilising the Shoot’Em Up Construction Kit (SEUCK) platform. Keen to let C64 enthusiasts about his upcoming title, Precinct 20: Dead Strange, Alf reached out to VITNO and provided a copy of the game to try out before its release in sometime around Q2…
It is another freezing Canadian morning and there is nothing better to warm us up than good news (and a hot cup of coffee, of course!) As I was drinking that coffee and reading my emails, there was another update from Henrique Olifiers regarding the most-wanted (and waited) retro-computer project in the past few years! The ZX Spectrum Next keyboard…
Mr. Atari has released the version 2.02 of Atari LiteDOS targeting the Atari 8-bit family of computers. Formerly known as TinyDOS, the new version offers a fully-feature DOS for Atari machines using only 2k of RAM, feeing at least 4k for the user. LiteDOS can read Atari DOS 2.0 2.5 MyDOS and other compatible disks. Also, the file-format of a…
Bruce Lee for the Commodore 64 has long been considered as a classic must have game for the system, receiving critical acclaim upon its initial release in 1984 for its addictive and thoroughly enjoyable platform fighting action while many enthusiasts since have often cited the game as being one of their personal favourite games for the C64. Vidar Bang, who…
2018 was a banner year for commercial C64 releases, none more surprising — or more well-received — than GIANTS Software’s hit game Farming Simulator. AJ and Joerg talk to GIANTS’ Martin Rabl about how the C64 port came to be and why retrogaming is such a big part of gaming culture. The interview starts 12 minutes into the podcast. Listen…
















