Category: Computers
I do not remember how I debugged BASIC programs back in the 80s. To be honest, I do not even want to remember. I’m sure it was convoluted, ugly, and painful. You know what’s really nice? Modern development environments where you can step through your program, statement by statement, watch the variables change, maybe even change some yourself as you go,…
The Sydney Hunter franchise, first published by Collectorvision in 2012, is a series of Mayan-themed platformers that have been released for various retro and modern platforms. Collectorvision has finally gotten around to publishing their first Sydney Hunter game for the Commodore 64, in the guise of Sydney Hunter and the Sacred Tribe. You play the role of the great adventurer,…
As regular visitors to our site will be aware, we recently unveiled our very own database of homebrew and freeware titles for our readership and the wider community to enjoy. In the first of what we hope will become a regular feature, we’ve chosen to showcase a particular title that stood out amongst our most recent uploads, something which we…
The Zzap!64 Annual 2019 Kickstarter has gone live. As ViTNO reported yesterday, Fusion Retro Books are collaborating with Future Publishing to produce the first Zzap!64 Annual featuring 112 full colour pages of reviews, feature articles, interviews covering the glory days and the current era of the Commodore 64 gaming scene. With the official launch of the Kickstarter, we can now…
It is with great sadness that we learned that Rick Dickinson lost the battle against cancer and passed away on April 24th. Rick had a very successful career but for us, retro enthusiasts, he was well-known for the design of the ZX-81, the ZX Spectrum, and the Sinclair QL. The Sinclair machines were successful for many reasons, from price to…
Fusion Retro Books are pleased to announce that are collaborating with Future Publishing to produce the Zzap!64 Annual 2019 and are ready to go to Kickstarter to help with the funding of costs associated with printing of the publication and compensation of content contributors. Zzap!64 was the magazine that every Commodore 64 owner went to for honest, frank reviews of…
Last weekend we finished the PCB layout and sent it out for manufacturing. The PCB is 83x58mm and fits into a standard Commodore cartridge case. All the ICs are through holes except the DRAM chips. If everything goes well I will receive the boards sometimes next week, just in time for a final blog entry. PLD Code As mentioned in…
If you are following along from the last update, you now have assembled the pieces you need to start programming in 650x Assembly language. Since my RetroChallenge is focused on the Commodore CBM II (“B Series”) machines, I am going to be showing how to set a development environment for that machine. But the same environment will work just as…
Robert Bernardo is a very known figure in the American Commdore scene, being the head of the “Fresno Commodore User Group”, we have been in touch with him since we started with Scene World 18 years ago – time to talk to him and hear about his side of our Commodore User World and Sphere! Enjoy listening to his experiences!…
According to the user willwinter on sub-Reddit /r/apple2, the maker of the CFFA3000 board for the Apple II sent out an email letting people know that they have added more units to the batch #5 and also they will allow previous buyers to acquire more than the previous 2 units limit. If you don’t know what is a CFFA3000 (where have you…
















