Category: Computers
MSXdev’17 just got its second contestant, Slime Center by the group N.I. and based on our quick glance at the game, the competition just got harder! It consists of an action game where you have to help the hero to find it is way out from the place where you are trapped. Several items can help you achieve the goal…
This afternoon Jonathan Cauldwell released a new version (4.7) of Arcade Game Designer for the Spectrum. This new release fixes several known issues and gives users some new great features which will make for even better games using the system in the future. Link to AGD 4.7 Here’s the low down… 4.7 06.03.2017 – added STOPFALL command added S and…
After three parts dealing with CoCo cross development, I thought I’d change direction for a bit and discuss something completely different. We’ll get back to cross development once we have something to develop. Before WWW was BBS The story so far… My first exposure to computer bulletin board systems (BBSes) was in Houston, Texas around 1981. I had become friends…
YAPE 1.1.1 has been released bringing mostly bug fixes. There is also an improvement to the T6721A Toshiba speech emulation, which the developers claim to be unmatched in any other emulator. Release notes: Implemented proper 48-bit mode for the T6721A speech LSI emulation Improved vblanking Save window content to 32-bit BMP Fixed bug related to TED bitmap DMA bank switching…
The episode #70 of FloppyDays has been published featuring an interview with Michael Tomczyk where he tells everything about the development of the VIC-20. Michael was with Commodore for some time, was an assistant to none other than Jack Tramiel, and was the leader of the team known as the Vic Commando Team. You can download FloppyDays following the link below or stream…
If you, like me, have a pile of Commodore disk drives that don’t work, this video might be useful. Published by Jan Beta channel on YouTube, the video shows the steps to fix a 1541 disk unit. The drive didn’t spin up if you turned it on and didn’t react at all to commands from the computer. LEDs were working. Spindle…
See also: Part 1 and Part 2. Previously, I presented a simple way to write 6809 assembly code on a modern computer, compile it there, then load it in to the XRoar CoCo emulator as a BASIC program. (That last bit makes much less sense when I read it back.) Today, let’s look at moving files back and forth using disk…
The Retrogaming Party happened last January 13 and 14 in Portugal. Result of a partnership between Retromania website and ISPGaya, the event was divided in two days to serve two different publics. One day was dedicated to the ISPGaya students, who had the opportunity to get in contact with the most important and iconic machines from the 80s and 90s. The second…
















