Category: Apple News

Another Christmas Tradition – Byte Cellar’s Vintage Holiday Demos

A lot of people out there that celebrates Christmas like to have their own traditions that are repeated religiously every year. Blake Patterson from Byte Cellar has also jumped on the tradition rituals bandwagon and once more published a post showing off retro Christmas demos. The 2017 demo collection consists of 16 demos across 13 platforms, including the CoCo, ZX…

Classic Game Postmortem: ‘The Bard’s Tale I and II’ listed among GDC 2018 presentations

For all of us that have overlapping interest in game design and retro gaming, the GDC 2018 will hold an interesting presentation: Classic Game Postmortem: ‘The Bard’s Tale I and II’. Michael Cranford, the designer of the iconic RPG series first launched in 1985 will be the speaker. This session will explore the conception and development of Interplay’s ‘The Bard’s Tale…

Retro-Inception? Running an Apple II Emulator in a Mac Emulator in our Browser

In Inception, Leonardo DiCaprio would get into people’s dreams to steal their secrets and, at some point during the movie, they would go into the dream’s dream in order to unlock more secrets. Although not as fantastic as the movie, the Internet Archive has made available (via Computer Applications, Inc) an Apple II emulator that is running in a browser-based Mac emulator….

Event ’30 years ago: Amiga 500′ happening next November in Florence, Italy

If you happen to be in Europe or more precisely in Italy by the end of November, you should try to add Florence to your travel plans. There is a retro reason for that! This year the “Firenze Vintage Bit Onlus Club” decided to celebrate the 30 years of the Amiga 500 with a special event that will happen on…

Nox Archaist Kickstarter —Only 1 week Left!—

  There is still time to join Richard Garriott and Rebecca Heineman in playing Nox Archaist and get your hands on all the awesome feelies! http://kickstarter.noxarchaist.com   “I greatly look forward to exploring this realm!” –Lord British, Creator of Ultima “I can’t wait to play this game on my Apple IIgs!” –Rebecca Heineman, Creator of Bards Tale III   Click here to back…

Debbie Reynolds’ Apple II for Auction

The world was struck with two sad news at the end of 2016 when Carry Fisher passed away and just one day after, her mother, Debbie Reynolds. Yesterday, 9 months after their death, it was announced that an estate auction will be held containing many items that help to tell the history of Hollywood. However, one item from Reynolds’ collection…

ORCA/C Compiler and Libraries for the Apple IIgs source code has been release

Mike Westerfield, the founder of The Byte Works, has announced on the Apple II Enthusiasts Facebook group that the source code for ORCA/C and ORCAlib has been released and available on Github. Mike first developer an assembler for the Apple II called ORCA/M, initially published by Heyden Software. Later on, after starting The Byte Works, ORCA/M was followed by many…

Nox Archaist – A new Apple II RPG now on Kickstarter

6502 Workshop is developing Nox Archaist, a new tile-based, 8-bit, sword-and-sorcery role-playing game modeled after the iconic RPGs of the 1980s. The game is targeted to be delivered in December 2018 and can be played on a real Apple II or on PC and Mac via emulators. Nox Archaist is an Ultima-inspired, 8-bit, tile-based, role-playing game, developed on the old-school…

Apple II Forever 2017 Recognizes Outstanding Contributions for the Community

This year, the KansasFest Committee has recognized the contributions of three members of the Apple II community: Plamen Vasilov of A2Heaven, Glenn Jones from A2 Retro Systems and Quinn Dunki from Open Apple podcast. All three are well-known for their hardware projects that keep the Apple II alive and connected to the modern world. From VGA and Ethernet adapters to development tools for…

Apple II gs Build Pipeline for XCode Released

Jeremy Rand has announced the release of a build environment for the Apple IIgs that will please many MacOS users out there! The build pipeline for XCode (MacOS “native” development tool) was first demonstrated at this year’s Kansasfest, and after a few months of cleaning and tweaking was finally released on Github. Taken from Github’s README, the list of features…