Category: Commodore News
880 Gamer is a English pdf magazine for the Amiga user focused on games. This issue brings several interesting articles and reviews including Game On!: Cartoon Classics Pack, Tearaway Thomas, Belial, Fears, Lotus Esprit Turbo Challenge and Star Wars. If having great articles wasn’t enough, the magazine download file also includes an ADF file containing Lotus III and tearaway Thomas. Link:…
Moldi’s Treasure releases come to an end. Plus/4 World has published the 10th flowout from the treasure chest donated to them by Moldi. Inside the chest there were five hundred programs not included in any archive before! Plus/4 World crew make sure to thank! “Moldi we’ll never thank you enough for this immense feeding of Plus/4 stuff!” Here it is, that’s the…
In 2014, Bitmap Books launched a campaign for the first book, Commodore 64: a visual Compendium. After its astonishing success, a new edition was planned and a Kickstarter campaign launched four days ago. Today, the campaign is already 100% funded. Actually it has passed the first target by 50% already. This can only be explained by the excellent quality of…
DurexForth team has been very active lately. They just released the version 1.5.2 of the language for the Commodore 64 with the following changes: bugfix: find now handles the empty string correctly bugfix: editor didn’t work correctly with big files (over $1000 bytes) forth: the interpreter now prints “ok” after interpreting forth: abort” now inverts the text editor: open files…
What can you make using only 10 lines in a BASIC program? That is what this contest wants to see. The contest is open for all 8-bit computers using any line-based BASIC interpreter. There are few categories you can try to snag the first spot: Category “PUR-80”: Write a game in 10 lines (max. 80 characters per logical line, abbreviations are…
Just go the Kickstarter backer’s update email from 8bitkick saying that the cards are already in production. The estimated delivery has been updated to February. This is later than estimated at the beginning of the Kickstarter. Don explains that the project was bigger than what he first estimated, but now everything is on target to start the delivery in February….
Before browser-based games, before the Internet, there was darkness….oops, I mean BBS Door games. PCMag has published today a featured article talking about this way people used to play games online at the time online meant BBS (Bulletin Board Systems). “Once connected to these mostly hobby-run services, users could bring up a list of games to play. These early online games…
After holding a group-email discussion with the entrants, RGCD has decided to extend the competition deadline by two months. The final date to submit your project is now midnight between the 31st March and the 1st April (00:00 GMT on the 1st April 2016). Following this update, the organization has confirmed that most of the contestants still are in active…
Retro Commodore website motto is Your place with high quality scans, and to confirm that objective, tomse has published the Commodore document ‘Overview of Advanced Amiga Architecture and Other Future Directions’ released in 1993 for the ’93 Developers Conference. The document was provided by PET/Dexion As usual, tomse’s OCD (this is a compliment!) is delivering a high-quality PDF file of the 193-page document…
We’ve talked about that before, but if you didn’t read, know that Sam’s Journey is a brand-new original scrolling platform game for the Commodore 64 with huge levels to be explored, hidden items to be found and secret passages to be discovered. The game is yet to be released this year and we can’t wait to see that happen. Knights of…














