Category: Homebrew Games News
Miky’s Land is a new Amiga run and shoot platformer much in the same vein as Mario Bros 3 and Wonder Boy III: Monster Lair (Autoscroll). These endless runner type games can be quite frustrating but fun at the same time. Basic game idea is to survive as long as can, while avoiding the nasties in your path. Beautiful little…
Glen Hewlett has been publishing an extensive 25-part article about his quest to convert the Z80 arcade version of PacMan to the Motorola 6809, allowing it to run in the TRS-80 CoCo. Well, he finally was able to finish the task, and you can download and play it. You need a 512K CoCo3 to play it though (or any CoCo3…
As you may remember we have been covering the latest News about Sam’s Journey, an epic new platformer for the Commodore 64, since it was first announced way back in 2015. It’s been a long ride but Sam’s Journey is almost here, and Protovision have just announced availability for pre-order! The game comes in various flavours. Sam’s Journey Boxed Disk…
Retro-gaming hitting the major outlets again. This time BBC News has published an article, written by Jennifer Scott, about the revival of retro-gaming. Blaming pure nostalgia or even to show off (?) the games to the children, more and more people are going back and playing old games. Old games availability is not necessarily new, but it is undeniable that…
Alexey “alsp” Spirkov has started to ship SDrive², a disk emulator for Atari 8-bit computers that uses a microSD card as storage media. The device connects directly to the Atari SIO port and it is available in kit format or fully assembled unit, including a nice 3D-printed case. The kit is sold for US$15 and the fully assembled for US$50 + shipping,…
There is a new website created by Marcus ‘ALB42’ Sackrow where you can create programs using Free-Pascal and compile them directly in the browser window. After the program is compiled, you can download the source and also executable. Seem to me that this browser-based IDE is meant to be used in your Amiga OS as it doesn’t create a disk image…
Unless you are a purist-masochist retro enthusiast, cross-development is the way to go when creating new software for the old machines. The idea is to use the power of modern computers to code, compile and run the software and then test/run it in a real machine at the end. I’ve been poking the CoCo cross-development tools for a while, and I…
There is a new kid on the block (Sinclair Neighborhood!) A new printed magazine about everything ZX Spectrum has been announced, targeting the Portuguese-speakers around the World. Espectro is being created by a joint-venture between Brazilian and Portuguese enthusiasts, including Ivan Barroso (who also publishes the gaming magazine Pushstart) and Marcus Vinicius Garrett Chiado, a seasoned author that published “1983: The…
After the brilliant CP-500 miniature built by Everaldo R. Lima that we showed in last February, we are happy to see another incredible DIY project, a working miniature of nothing less than the Apple II! Video game engineer Chris Larkin built a working miniature Apple II replica, using a $9 CHIP card, and LCD TFT screen. The machine works like the big…
Freeze64 issue 10 is now available for purchase. The 10th issue is also the 1-year anniversary one, and because of that, it brings some nice behind the scenes information about the fanzine, early designs, etc. It also brings among others great articles, the first part of an interview with the C64 developer and creator of games like Paradroid, Andrew Braybrook; a new guide showing…
















