Category: Indie Games News

The Greatest Hits Game Bundle – StoryBundle offers 95 retro-gaming related books for cheap!

I know many people don’t read as much anymore in this current digital age and the Short Attention Span problem the Internet brought us is likely one of the main culprits (get off my lawn, you hooligans!). However, we all love video games. If they are retro-games even more, maybe you would be interested in this bundle. StoryBundle, a Humble-bundle…

sceneworld Video interview with Stello Doussis

He is a veteran graphic designer, coder and composer, mostly recognized for for the cool soundtrack of Game Boy Color games such as “Happy Hippo” for the Kinder Surprise brand! In this interview he talks about how he started with is love for game music, learned how to code, do graphics and finally was able to turn his love for music…

Where Is My Body? Out Now on Game Boy

Independent retro development studio Green Boy Games release their 8-bit point and click adventure Where Is My Body? on Nintendo Game Boy today. If the name of the studio or the game seems familiar, that is because we featured in one of our Community Showcases back in July! In the game, a hand becomes conscious due to the experiment of Dr. Pentagon….

Magnetic Scrolls classic masterpieces remastered for the Spectrum Next

Strand Games has announced that the illustrated text adventure games The Pawn, The Guild of Thieves and Jinxter from Magnetic Scrolls are now available in a remastered version for the ZX Spectrum Next. To make the news even more interesting, all their source code is on GitLab which means you can download these games for free. Strand Games website explains…

Brick Rick – A new Amstrad CPC game that you can download for free now and pre-order the Collector edition

Juan J. Martinez is again releasing a great game for free. This time he presents us with Brick Rick, a single platform game inspired by classics like Bubble Bobble. The game has 50 stages where Rick has to clear in less than 60 seconds. You can stun the enemies, so they can’t hurt you and then kick them back to…

Zeta Wing – One of the most anticipated games of 2020 for the Commodore 64 has been released

Sarah Jane Avory has announced the immediate availability of her new game, Zeta Wing for the Commodore 64. Zeta Wing is a shoot’em up inspired by the arcade game Gemini Wing. Sarah managed to squeeze in a C64 astounding graphics and incredible parallax effects. The game also features: 7 challenging stages, each with their own graphic style. 3 difficulty settings:…

1993 Unofficial Lemmings for the Commodore Plus/4 is finally released (sort of)

The Plus/4 was long gone from Commodore’s catalogue when Lemmings was released in 1991 for the Amiga and because they were from different timelines, the C= machine never got an official port of the game. Many of us see today brave developers porting games for platforms that the game was never meant to be in, like Super Mario Bros. for…

Ozmoo, the Commodore 64 Text Adventure interpreter gets a new update

We’ve been posting many articles and tutorials about Punyinform, a C64 library that let you create Text Adventure games for the C64 using Infocom’s Z-Machine. In order to play those games on a computer, you need an interpreter and that is where Ozmoo comes about, a Z-machine interpreter for the Commodore 64 written by Johan Berntsson and Fredrik Ramsberg in…

Retro Gamer Nation’s Commodore 64 games Round-Up: September 2020

Louie Dimovski has published a great video on YouTube talking about the some of the most recent small commercial and freeware games for the Commodore 64. It is a great opportunity to hear about many of the new games for the C64 while taking a sneak peek on their gameplay. Louie has also added all the mentioned games links so…

Double Sided Games releases demo for the Amiga game ‘The Shadows Of Sergoth’

The Shadows Of Sergoth is a new Amiga dungeon crawler in a first-person view. It is based on the 2018 Amstrad CPC 6128 game by Christophe Petit & Kukulcan. Double Sided Games has released a playable demo for us to try! The game is been developed for the last 18 months by Colin Vella (code), Ten Chu (graphics), and Mike Richmond (music and…