Category: News

New Psychedelic Space Invaders game makes its way to Commodore 64

The New Dimension (TND) is pleased to announce the release of Let’s Invade 2, a space invaders inspired game for the Commodore 64 with a psychedelic twist. Being specifically produced for the RGCD 16KB Cartridge Game competition 2016, Let’s Invade 2 is a sequel to the original game released back in 2016. Developed by prominent C64 coder Richard Bayliss, Let’s…

Amiga platformer “Trap Runner” Source Code has been released

Trap Runner is an excellent Amiga platformer game released in 2018 at the Function 2018 demo party. Developed by Frank and Gerrit Wille of Night OWL Design, Trap Runner was well received by the community including us – Alec Foster reviewed it back in September 2018. Following their “tradition” the full source code has been released under a Public Domain…

Pre-production Amiga 1000 Development System “Zorro” has surfaced

On the Amiga Love forum, Eric Hill has published a comprehensive report of a pre-production Amiga 1000 he has acquired. When the computer (or game) industry releases something completely new, it is not a surprise that many development systems are sent to selected development companies to create the initial software line-up for the machine. Following that standard practice, Commodore had…

Amicon Games to Launch with New PacMan Inspired Game for C64

Amicon Games are pleased to announced that, in partnership with Psytronik Software, they will be publishing Chaos Generator, their first game for the Commodore 64 developed by the Icon64 team. Chaos Generator is best described as a PacMan clone with a twist. As you start moving your character around the maze, you will notice that not all of the music…

AMIGArama Podcast Episode 79: The Immortal

There’s no Dungeons & Dragons in this weeks show, as take on a legendary game with a mythical Amiga Immortal.

Frantic Freddie II, a new homebrew release on Commodore 64

If you’re looking for a game to test your reflexes and platforming skills to the limit, you’ll probably want to check out Oziphantom’s new homebrew release for the C64. Blending elements from titles such as Bagitman and Pac-man, Frantic Freddie II is an unofficial sequel to an arcade collect ’em released way back in 1983 by Commercial Data Systems. Much…

Kevin Savetz and Steve Meretzky on Github Live Stream talking about Infocom and game development in the 80s

Zork 1

With the recent news about Infocom games available on Github, the gigantic source code host service is hosting on its HQ a live stream discussing what was like game development in the ’80s with Kevin Savetz and Steve Meretzky. The stream is happening now (Friday 26th, 6:23PM EST). Github: We’re excited to host Kevin Savetz and Steve Meretzky to talk…

Commodore Computer Club publishes DCMA email from Nintendo

As a follow up on our previous article, Commodore Computer Club has reached us out to say they had posted a new article with the contents of Nintendo’s takedown request email. First of all, I thank the Commodore Computer Club for their openness about the subject, considering the overall reaction, including ourselves. Some just raising fair questions, others questioning the…

Is Nintendo really taking down Super Mario Bros 64?

It has been popping up news around a tweet posted by PDX Commodore Club claiming that they were contacted by Nintendo’s legal team (or their representative) demanding them to take down the download link for Super Mario for the Commodore 64. But wait! Remember we are talking about the Internet! Although I believe PDX Commodore Club is not making this…

AMIGArama Podcast Episode 78: Turrican

Lorfarius joins Turrican in his fight to battle the evil Alterra MORGUL hordes. But can they truly conquer this Amiga classic?