Category: Retro News

Interview with Atari’s PONG designer

Arcade Attack has published an interview with Al Alcorn, the designer of PONG, which we can all agree, is a landmark in the video-game history. The short, but entertaining interview focused on the time Al started at Atari and was tasked to create the arcade that helped to create the video game industry as we know it. You can check…

Retro-Inception? Running an Apple II Emulator in a Mac Emulator in our Browser

In Inception, Leonardo DiCaprio would get into people’s dreams to steal their secrets and, at some point during the movie, they would go into the dream’s dream in order to unlock more secrets. Although not as fantastic as the movie, the Internet Archive has made available (via Computer Applications, Inc) an Apple II emulator that is running in a browser-based Mac emulator….

Amstrad CPCRetroDev game compo submissions deadline has passed. Get ready for the show!

CPCRetroDev 2017 submissions deadline was October 31st and a total of 29 entries made on time for the game development competition for the Amstrad CPC 464. The jury is now working hard to analyze and judge all the awesome games and getting ready for the award ceremony that will be held on next Friday, November 10th, around ~19:00h (CEST time). The…

RETRO magazine issue #13 is out as free digital download

RETRO magazine (not the British Retro Gamer one!) issue #13 is out, conveniently on October 31st! While normally one issue costs US$2.99, this issue is free if you use the code R137BX2NYFTT during checkout, which is a nice gift and good way to let the word out about the magazine. If you are interested in a Physical format for this issue,…

Hewlett-Packard historical archives destroyed in Santa Rosa fires

It was reported that wildfire in the Santa Rosa area in the US has destroyed the building that was used to store the collected archives of William Hewlett and David Packard, the tech pioneers who in 1938 formed an electronics company in a Palo Alto garage with $538 in cash. More than 100 boxes of the two men’s writings, correspondence, speeches and…

Sophia – A New “Halloween-special” ZX Spectrum Game

How about celebrating Halloween playing a high-quality ZX Spectrum game deeply inspired by classics like Cybernoid, Equinox and Druid!? Meet Sophia, a game where you are a young master wizard girl on a mission to save the Empire from destruction and humanity from enslavement! The game presents the following features: 4 levels 85 screens 20 different enemy sprites 5 tunes Final boss…

Freeze64 issue #14 ready to order

Freeze64 has established itself as a mandatory reading for all Commodore 64 enthusiasts out there with rich content that will satisfy the retro gamer, the collector, and even the retro programmer. Issue 14 is now available with the following content: Cosmic Cruiser Cover Feature Interview With Gary Penn Making Of Cosmic Cruiser With Paul Clansey Desert Island Disks With Chris…

The history of MS-DOS

We all know that deep, really deep inside your fancy Windows 10 there is still a function call do_msdos() but what we may not know is how it actually all started. To help to close that gap, Rem’s Classic Computer website has a new article telling the history of MS-DOS (and IBM PC-DOS, for that matter). There are plenty of information about…

New Online Sprite Editor for the Commodore 64

Ingo Hinterding, known as “Awsm” on CSDb has released his browser-based sprite editor for the Commodore 64 – Spritemate. Since it runs on any modern browser, Spritemate can be used on Mac, Windows, and Linux (or virtually any device that has a browser that supports Javascript). It also supports the most common file formats for the Commodore 64. This is…

Source code of ZX Spectrum & MSX2 game ‘The Sword of Ianna’ available on Github

Retroworks has released the excellent ‘The sword of Ianna’ earlier this year for both the ZX Spectrum and MSX2 line of computers and if you have played the game, or watched a video about it you might have thought “How they manage to create a game like that! It is so good!”. Well, like Retroworks listened to your thoughts, they just…