Category: Retro News
When I think Nintendo history, I can’t help but think about the home game consoles, like the NES. Little did I know how rich is Nintendo history in the video game realm that started a decade before the NES. In the light of the last Nintendo Direct announcement that included bringing to the Nintendo Switch old arcade games, the Tired Old…
This year, the KansasFest Committee has recognized the contributions of three members of the Apple II community: Plamen Vasilov of A2Heaven, Glenn Jones from A2 Retro Systems and Quinn Dunki from Open Apple podcast. All three are well-known for their hardware projects that keep the Apple II alive and connected to the modern world. From VGA and Ethernet adapters to development tools for…
For those into Amiga chiptunes and/or demo scene as a whole, this is a great video to watch. Computer game music legend Chris Hülsbeck interviewed by demo scene veteran Pex Mahoney Tufvesson at the demo scene event Datastorm in Gothenburg, Sweden in September 2017. Chris, who is behind projects like Turrican, Giana Sisters, Tunnel B1, Extreme Assault, War of the…
Kim Justice has published a video on his YouTube channel talking about the ZX Spectrum homebrew scene. The video covers the basics showing briefly the tools that an inspiring ZX Spectrum developer can use, and finally talks about the 5 best Speccy homebrew games: Ooze, Castlevania – Spectral Interlude, Circuitry, Roboprobe, and Deep Blue. [vsw id=”rNWIJ4Dz3uo” source=”youtube” width=”425″ height=”344″ autoplay=”no”]
Jeremy Rand has announced the release of a build environment for the Apple IIgs that will please many MacOS users out there! The build pipeline for XCode (MacOS “native” development tool) was first demonstrated at this year’s Kansasfest, and after a few months of cleaning and tweaking was finally released on Github. Taken from Github’s README, the list of features…
Glen Hewlett is really standing out as a knowledgeable authority about Color Computer programming and assembler language in general. He is the author of the amazing port of PACMAN for the Color Computer 3 (which was featured on Hackaday yesterday), and also Space Invaders. On this new article, Glen talks about compiled sprites and how they are more efficient and…
Tandy Assembly is the first large scale gathering of Tandy Radio Shack computer enthusiasts since the 1980s and it will take place in Chillicothe, OH on October 7th and 8th 2017. Although the TRS CoCo has its own show (CoCoFest), Tandy Assembly is the first dedicated to any computer ever made by Tandy Radio Shack, which would include from TRS-80…
In Draconic Throne you are the dragon and your objective on this new arcade MSX game is to burn to death all the enemies and defeat the prince that awaits you at the end of each level. It is always refreshing to see a game that turns upside down the usual plot, and Draconic Throne does that really well. I’ve…
SymbOS is a graphical multi tasking Operating System that runs on Z80 machines like the MSX, Amstrad and a few others. It was first released in 2006 exclusively for the Amstrad CPC, and later on ported for the MSX2, Amstrad PCW, and Enterprise 64/128 (added in this new version). After more than 3 years since the previous release, SymbOS 3.0 was…















