Category: Programming

DeltaStar Earth Defense for Spectrum Next available now!

A quick update about DeltaStar Earth Defense: Although the plan was to launch the game at the end of July, as we proclaimed here, Adrian Cummings has just announced that due to a series of (good) factors, the game released has been moved to… NOW! Yes, the future proud ZX Spectrum Next owners are able to order the game now, in digital download…

Sega Genesis/Mega Drive programming contest in RetroEuskal 2018

To celebrate the 30th anniversary of the Sega Mega Drive (or Genesis!),  the awesome people at RetroAcción are organizing a programming contest. The participants can develop a video game of any genre and complexity. Games that are closer to be considered a finished product, will be more appreciated. Very ambitious games will be considered but the object of the contest is to have more…

MSXDev’18 4th contestant is a graphic adventure game!

MSXDev’18 recently received its 4th entry, C.C.R.: Anexo 1, El Algoritmo, a graphic adventure where you play the role of a programmer who wants to jump off a building (We hope the developer of the game is ok!). Your task is to try to find out why he is doing that, what’s happening and who this mysterious character is. In the game, you can…

#GBJAM 2018 – Itch.io hosting development jam for Gameboy-like games

It was announced the 2018 edition of GBJAM, a game development competition where the participants will have to create a complete video game that keeps Gameboy’s characteristics – notably the use of 4 colours only on a screen with the resolution of 160×144 pixels. It is not a retro gaming-only competition since the rules allow the use of any modern development…

2018 Reset64 4KB Craptastic Game Competition Preview

The 2018 Reset64 4KB Craptastic Game Competition deadline is just around the corner, and nothing less than 20 contestants have already submitted their games. Since we are all very busy keeping real life and retro gaming in balance, wouldn’t be great if there is a good summary somewhere giving you a quick overview of all of them? Thankfully, Ausretrogamer thought the…

Exploring the Amiga – Assembler Programming Overview

Leonardo Giordani has published since late May a 3-part series with an overview of the Amiga machine language programming. Giordani objective while writing the article was, in his own words, not intended to be a complete tutorial about Amiga ML programming, but a collection of his notes while exploring the machine architecture. Don’t let this statement dissuade you, because the…

Rouge Ninja, Single Screen Casual Game for C64

Richard Bayliss from TND fame is an unsung hero when it comes to the new generation of Commodore 64 gaming. If he’s not busy releasing numerous C64 freeware titles each and every year, he also goes out of his way to promote C64 gaming by holding SEUCK competitions or providing online tutorials available to any aspiring game developer or game…

All Hallows: Rise of the Pumpkin, John Blythe’s New AGD Speccy Game is Coming!

Something for later in the year ALL HALLOWS – Rise of the Pumpkin. Utilizing Andy Johns code. A barmy bouncing platformer will emerge.. You play the Pumpkin and you have noticed the dark tower as awoken! It can mean only one thing. The Dark Forest Lord is preparing to break free from his 1000 years of imprisonment! You must reactivate…

Virtual ][ 8.3 – MacOS Apple II emulator gets another update

Virtual ][ version 8.3 is available now with the following changes: Support for the “woz” disk image format. The woz format and implementation guide were created by John Morris in conjunction with his Applesauce project. It allows for disk images that are like a carbon copy of the original disk – even their copy protection checks can’t tell the difference….

Interview with Jörn Proda, creator of the multitask Z80 operating system ‘SymbOS’

When I first saw, more than two years ago, news about SymbOS, it looked like magic. The multitask operating system for Z80 machines was at that time, 10 years old and the version 3.0 was just released. SymbOS project is still going strong and the version 3.0 is available for the complete Amstrad CPC 464/664/6128 range (old and new generation), for…