Category: Programming

Restoring CBM 710: No CPU, No Problem – RetroChallenge 2018/04 – Update #6

A reminder to the hoards of fans who have been following along with bated breath each day for updates on this project: my goal for this, my first  RetroChallenge, is to get a CBM 710 into working state. My super ambitious goal would be to also write an assembly language program and get it running on the CBM 710. My…

‘ZX Spectrum Next’ Bonanza after the Storm – New updates about case and keyboard production.

After the very bad news about the case production, Henrique Olifiers has published new updates providing some light from within the darkness. First of all, he tells us that they have found two suppliers that already worked with SMS in the past and with good results. The two suppliers have already accessed the files and both are promising cost and delivery…

ZX Spectrum Gamer Issue 5 launches with a free copy of Aeon from Sunteam!

Word has reached us that issue 5 of the free, online fanzine ZX Spectrum Gamer has launched and readers are in for a treat this time around. For the first time in the publication’s history, the mag is bundling a free game that’s sure to provide Speccy fans with with plenty of entertainment! Developed by Sunteam and crafted predominantly using Jonathan…

Magic Blocks – A New Game for the Commodore Plus/4 and 128

Magic Blocks is a new game for the Commodore Plus/4 (also C16 with 64Kb) and the Commodore 128 where you play Archimedes, a sorcerer that needs to learn how to use the Magic Blocks to move around the mazes and find his way out. Each of the 16 levels has different levels of difficulty with a different structure. In some rooms,…

Kev Mcg’s Teases His New AGD Speccy Game, Savage Princess

Kev Mcg over on the AGD Facebook Group, recently shared another teaser of his upcoming Speccy game titled “Savage Princess”. Rather than a cutesy approach, Kev has chosen deep blues, depicting a dark and cold dungeon in which the main character, a beautiful princess, casts off her shackles, and begins to plan her escape route. This will be no easy…

MSXdev’18 has just started and already received the first entry: “Burn Us”

MSXdev’18 deadline is February 14th, 2019, but the competition has already received its first entry: Burn Us. Burn Us by Carambalan Studios is a strategy/platform game targeting the MSX with 32kb of RAM. The game proposition is quite “weird”. You are a masochist part of a cult called “The Sect Givemehard” and your goal in the game is to burn yourself…

New demo by ‘Team Rusty Pixels’ proves why ZX Spectrum Next will take the demo scene by storm!

Team Rusty Pixels has released a new scroll demo for the ZX Spectrum Next: ScrollNutter. If you are a coder, you will be happy to know that all the source code is included! Releasing the source of this demo, Jim Bagley and the Rusty Pixels team hope that anyone looking into to developing on the ZX Spectrum Next will be…

Dave Clarke’s 2017 ZX Spectrum Remake of Brick Racer To Receive A Revamp!

Dave Clarke of Impossabubble fame, has announced on Facebook that he’s updating his old game “Brick Racer” for the ZX Spectrum. The game was originally made last year, and judging by his comments on the AGD Facebook Group, it looks like he’s making good progress. It’s getting there. I plan to also have a ‘modern’ version. At the moment I…

John Blythe Shares More Exciting News About Two New AGD Speccy Games!

If your into the ZX Spectrum Scene, you will be familiar with the name John Blythe. John is the creator of some excellent AGD games such as; The Incredible Shrinking Professor, Foggy’s Quest and Circuitry. Rucksack Games is the name John chose for his website, and is also the name of his software label. All the games on the website…

YAPE 1.1.6 – New version of the Commodore C16 and Plus/4 Emulator

YAPE (yet another plus/4 emulator) has a new version: 1.1.6. Although VICE is the usual choice for Commodore emulation, YAPE is a strong alternative, focusing only on the TED-centric computers: the C16 and Plus/4. The new version 1.1.6 features: added Hungarian KERNAL version to the machine setup MTAP pulse length correction in the ‘Tape head adjust’ dialog option to confirm…