Category: Programming

Mike, the Guitar, A New AGD Game Beta Release, Final Version Coming Soon!

The amount of ZX Spectrum releases over this weekend has been crazy, and here we are again with another new Speccy game! “Mike, the guitar” is a new AGD game by Sebastian Braunert. Mike, the little guitar, has a big wish: To play a solo! His favourite band is Nirvana, so he wants to perform “Smells like teen spirit“! But…

1993 NES game Mighty Final Fight gets ZX Spectrum port (includes Source Code!)

Mighty Final Fight is a side-scrolling beat-’em-up released in 1993 for the NES just got a ZX Spectrum port! This game is a spinoff of the arcade Final Fight, but with a different art style, with all characters following the Chibi style (big heads and childish bodies). Developed by the Alexander Udotov (Sanchez), with graphics by Eugene Rogulin (ER), and music…

BASIC 10Liners Contest 2018 Edition is on!

The BASIC 10Liners contest is, for me, one of the highlights of the retro scene and I am happy to announce that the 7th edition of the competition is already online, accepting new entries. This year, the organizers have changed a few rules after receiving some feedback from the previous edition. The most important change is that for the PUR-80…

Arcade Machine Conversion to the TRS-80 Color Computer Overview

Although Glen is currently covering a conversion from the arcade version of Defender to the Color Computer, he took the time to step back a bit and write an article that gives an overview of the process to convert an arcade game to the Color Computer. The post is not very long, and also is easier to grasp the overall…

Make BASIC Fast Again, part 2

Updates: 2018-01-25 – fixed a typo in the &O17 octal reference. Thanks, Dennis! Welcome to part 2 of a multi-part series on simple things you can do to speed up Microsoft BASIC on the Radio Shack Color Computer. These tips may be applicable to other systems with Microsoft (or other) BASICs. See also: Introduction and Part 1. Part 2 – FOR/NEXT…

Mosaic browser turns 25

I am already regretting to write this post since I cannot accept anything Internet-related is vintage. On the other hand, I understand that someone reading this who’s 24 years old would be saying “wow, Mosaic was created before I was born!” so here is the news out of respect of the younger generations! Mosaic, the first popular web browser is…

ProDOS 2.4.2 – Apple II Disk Operating System gets new update

Apple II computer enthusiasts are fortunate to have a very active community and to reinforce that, John Brooks has announced via Call A.P.P.L.E (adding these dots is so laborious!) that a new release of ProDOS is available for download. This is a minor release bringing fixes for the major 2.4 version, released months ago. Release Notes: Bugs fixed: If a directory…

Gabriele Amore Releases Crazy Kong City Episode II, Saving Kong!

Gabriele Amore has released a new Speccy game called Crazy Kong Episode II, Saving Kong. The game is his entry for the ZX-Dev competition and was created with AGD (Arcade Game Designer). The game instantly reminded me of the 1986 Arcade title Rampage, a classic in it’s own right. However the gameplay is very different to Rampage, where you climbed and…

Make BASIC Fast Again, part 1

Welcome to part 1 of a multi-part series on simple things you can do to speed up Microsoft BASIC on the Radio Shack Color Computer. These tips may be applicable to other systems with Microsoft (or other) BASICs. See also: Introduction Part 1 – Spaces, Lines and Comments I mentioned in my rambling introduction that we would start our with…

MojonTwins Release Source Code of MK2 – Game Engine for the ZX Spectrum

MojonTwins are well-known for their many great games for the ZX Spectrum and other “retro” platforms. It is excellent news for all homebrew developers out there that they decided to release the source code of their game engine MK2, a framework consisting of a modular engine programmed in C and a set of tools to make games for ZX Spectrum….