Category: Retro Gaming
Programming like it is 1964 may be nostalgic, but in a modern graphics-oriented world, what sort of program can be written to run on a teletype? At Dartmouth College, the student most likely used BASIC for numerical analysis; however, I am more inclined towards something more entertaining. While games such as Pac Man are out, the BASIC and its environment are well…
Back in 2014 Fred Meijer, a collector that runs the website AtariMuseum, shared a video of a game on the Atari 8-Bit called “I Beatles e il Papiro della Pace”. This “loosely” translates to “The Beatles and the Papyrus of Peace”. The game was published by Lindasoft (Italy) in 1987. As you can see from the video below, the game shows…
This evening at 8pm UK time, C64 Scene Groups Immortal C64 and Commodore is Awesome join forces to bring you tonight’s two hour Commodore 64 SID Show! Retrograde has gathered together requests via Twitter and Immortal C64 website from all you lovely C64 sceners and will be playing C64 Sids live via Twitch Stream! As well as requests, he will…
It’s been a while since we had a look at the latest c64 crack releases from one of our favourite Commodore 64 groups, Hokuto Force. Hokuto Force was founded by The Overkiller way back in 1988 and are one of the most active groups in the c64 scene today, with a huge list of coders, musicians and graphicians creating fantastic releases. We have chosen…
It is pretty common to hear veterans bragging (or whining!) about how hard it was to develop in the early days, without enough RAM, or the Internet, or using a cassette as data storage, and so on. How about developing without a keyboard to type your program in? That’s what, apparently, Nintendo developer Masahiro Sakurai used to create the…
The latest episode of everybody’s favorite Text Adventure Podcast, Eaten by a Grue, is out. Join in as the Grue Crew discusses Sherlock: The Riddle of the Crown Jewels, as well as retro terminals, nerdy music videos, and Carrington tries to speak slower. And, did they just say they’re going to play a point-and-click game next?!? What is this world…
As the Kickstarter campaign goes, some backers and potential ones have raised a few technical questions about the ZX Spectrum Next, mostly related to the Wi-Fi, Realtime clock, and the Raspberry PI Zero. To avoid misunderstandings and help people deciding what model to get, Victor Trucco came out on Facebook to answer the most pressing questions. Will old software work…
It is typical for any Kickstarter project the existence of stretch goals. The idea is to either improve the product or give extra perks if the funding money passes the target goal for a good margin and reaches other targets values. When launched, we noticed that the ZX Spectrum Next didn’t have any stretch goal defined, which is not really uncommon,…
Breath of the NES is a “Breath of the Wild” inspired fanmade demo game for Windows, offering a new adventure in the classic Zelda style, but with smooth animations and a more interactive world! Currently you can play around in a mini overworld, testing out the gameplay, while discovering lot’s of fun items! We wonder though how long it will be before…
retrogamedev over at NintendoAge forums has shared some News about his new NES Homebrew game in development called betelgeuse. Retro describes the game as a “Zelda 1 Like Shooter”. From what we can see, the graphics resemble similarities to NES Zelda and the game has “Shoot’ em up” aspects thrown in. He also mentions that game engine is almost complete (sprite engine, collisions, animations and sprite…
















