Category: Retro Gaming

Three Atari 8-bit games source code have been released

Following the interview with Russ Wetmore on Antic Podcast, Kevin Savetz has published with the author’s authorization, the source code of Preppie, Preppie II and Sea Dragon. Preppie is a Frogger-like game with some variations, and Preppie II is a Maze game (still with frogs!). Sea Dragon is a side-scroller submarine game (imagine R-Type under the sea). All three games…

ANARCHO RIDE – Arcade Racing for the Atari STE/Falcon

With the short and compelling instruction – Crash everything that gets in your way. Collect points for that. Exchange the points and bonuses for cute hearts. And go and buy more cars and tracks in the flower shop – Anarcho Ride is an arcade game in its roots. Developed in GFA-BASIC the game shows bright colours and fast-paced action. A nice…

Relearning MSX Programming – Latest Updates

Lavadeira.net has a long-run series of articles teaching C Programming for the MSX machines. These are the latest articles: #40: Functions in MSX-C (Part 1) Functions. Declarations, definitions and externs. How to define functions that don’t take parameters. Functions declared locally inside other functions. #39: Graphic characters and additional quoted symbols The MSX graphic characters and the 2-byte sequences to…

Apple II magazine 'Juiced.GS' December issue is available!

It is January already but it is never late to know about Apple II presents you can buy for yourself. This issue features a review of the Uthernet II networking card; an interview with anonymous cracker 4am; Lucia Grossberger Morales’ recounting of her collaboration with Bob Bishop and the creation of SpaceLace; an examination of how ProDOS deletes and undeletes…

'Pentagram' – A new game for Atari 8-bits (with source code!)

The Atariage user mariuszw has posted his work developing Pentagram, the  final game in Sabreman saga, and it is a sequel to well known Knight Lore. He mentions that the game is being ported from the ZX Spectrum (as the images make that clear), and the most impressive thing about that is that he has developed a recompiler that takes the…

WHDLoad: The Amiga’s Secret Weapon

WHDLoad is a software package for the Amiga platform to make installation of software to a hard disk easier, for such things as demos or games. Recently it was announced that WHDLoad is now free which certainly brought more attention to it. Timely, the ByteCellar Blog has published a good introduction to WHDLoad. It is a must read and an…

Fujiology Archive V2.1 – Biggest Atari Demoscene archive

It was announced today the availability of Fujiology Archive v2.1, the biggest Atari Demo Scene archive. Based on the ashes of the No Fragments CD-series, Lotek Style gathered together as many Atari Scene releases he could find. It contains productions for all Atari computers and consoles in a 62GB archive found in one single place. You can browse and download what you…

Another Retro Scene Loss – Amstrad CPC Push'n'Pop website is gone

Push’n’Pop is known by the Amstrad demoscene for many years bringing articles and news related to the platform. Despite the sad news, the website shows a humorous message explaining what happened: Based on the message above, it seems Push’n’Pop team wasn’t very careful with their backup and because of their inability to bring the site back, it is gone for…

Unofficial 'Duke Nukem' In Development For The Sega Master System

Who doesn’t love Duke Nukem? (except Duke Nukem Forever of course!). I remember spending countless hours playing it and laughing at Duke’s toughness. But that was Duke Nukem 3D! Not sure if it is common knowledge but Duke Nukem started as a 2D platform, released back in 1991 by Apogee Software for MS-DOS. The homebrew developer Revo decided to make a…

ZX Enhanced Compo 2016 – Only 'pimped out' ZX Speccy allowed!

This compo is really interesting. While most compos would not allow anything other than standard machines, ZX Enhanced takes the opposite approach. Only ZX Spectrum compatible machines that have some enhancement can participate. The compo rules state that “target platforms must be equipped with various extensions like graphic modes other than ‘6912’, RAM above 128kB, CPU clock frequency above 3.5MHz…