Category: Retro Gaming
Prince of Persia is probably one of my favourite games, and one of the most frustrating as well, mainly when you fall on those spikes after not getting the perfect timing for the jump. Although it was initially developed for the Apple ][, which shares the same CPU, the 6502, the game was never released for the Atari 8-bits. With…
The Museum of Soviet Arcade Machines is a Russian private institution that has the objective of keeping a collection of arcade game machines in working condition in a permanent exhibit in Moscow where the visitors can not only see them but also interact and play with the more than 200 machines. As part of the ticket, the visitor receives a…
Retrocomputing and the maker movement has a close connection. The curiosity, innovation and tinkering spirit are present in the Raspberry PI (and others) community as much as it was present during the dawn of the personal computing era. To confirm that even more, the recently released issue 88 of The MagPI features many articles about retrocomputing and retrogaming. The magazine…
It was announced on November 25th, that Rebellion, creators of the Sniper Elite Series (which I played them all!), acquired The Bitmap Brothers brand and portfolio, and plans to bring the classics to the new platforms as well as release brand-new games based on the beloved licenses. Described as “Gaming’s first rockstars,” The Bitmap Brothers were responsible for what many…
If you, like me, keep planning to learn assembler for the past 35-40 years, here is another chance. Amiga Game Dev is a website that aims to teach game development for the Amiga, using Assembler. You can probably think of the site as a supplement for the author’s YouTube videos published in the channel Graeme Cowie. So far, there are…
The Micronics is hard at work creating a new mechanical keyboard for the Amiga 500, 600, and 1200, and Liwei Guan is the person making it all happen. AJ and Joerg talk to her about how she got involved in the Amiga community, the logistics of creating a new keyboard, and the unique directions she’s taking to get this done….
MSXDev’20 could be defined by the first sentence of its rules page: “No expansions of any kind, just a first-generation MSX as it was conceived.”. With this statement, the MSXDev organizers are starting a new era (therefore the new motto) in the life of the contest, where there will be only one category and the games should be limited to…
Uchūsen Gamma is a vertical shoot’em to be released on November 29th, 2019. It has been developed by Juan J. Martinez (code, graphics and sound), known from previous releases for other 8-bit systems such as The Dawn of Kernel (Amstrad CPC), Rescuing Orc (Commodore 64) or Magica (Amstrad CPC), and the most recent Night Knight single-screen platformer for the MSX….
Yesterday CPC RetroDev 2019 came to an end in a high note. The award ceremony was streamed live directly from the Universidad the Alicante, where Francisco Galego presented the many games and the well-deserved winners. You can still watch the event at http://vertice.cpd.ua.es/206906. Chupigames snatched the first place of the best game with its Miss Input scoring 373 points. Miss Input is…
We are indeed living the golden era of retro computing and retro gaming. The retro gaming enthusiast has already access to great brand-new titles through the likes of RGCD and Psytronik, to mention only a couple of well-established publishers. Now, the Portuguese and Brazilian markets have also an option to buy locally produced content – Bitnamic Software, a joint-venture of…













