Category: Retro Computing History

AMIGArama Podcast Episode 84: Sim City

Hard hats on and lets takes a strong step to the future with our very own AMIGAramaVille metropolis, for this week’s city building show.

Apple 1 auctions suffering from ‘Lunar Landing waning effect’

A few days ago, Christie’s Auction house sold another Apple 1 for whopping $470,000 and when I read about it my first reaction was “yet another one…moving on”. That thought made me wonder why I would think like that. The Apple 1s are no less rare than they were a few years ago when the first ones had surfaced, and…

The ultimate guide for Computer RPG Games available for free

I confess I was unaware of this project until I saw the news on Call A.P.P.L.E. Thanks to them, ViTNO can share the good news. The CRPG Book Project is a collaborative, non-profit effort to create a free, easily available ebook on the history of Computer Role-Playing Games. The project started in 2014 and finally, late last year was finished….

The Bitmap Brothers: Universe receives second print run!

Pre-orders now open for Duncan Harris’ biography of the respected UK games developer!

Atari Projects publishes Curated set of Atari news articles from the New York Times (1974-1985)

Atari Projects is a cool website offering suggestions for projects you can do with your Atari computer or game console, including the time you would take to complete the task. Their latest article is particularly interesting for me, who loves a vintage reading material (I am currently reading ANALOG, for example). The article presents a series of links to selected…

Commodore 64 developer of Altered Beast, Rampage, Atomic Robokid releases source code after 30+ years!

Last Sunday, the Commodore 64/128 Programming Facebook group was carrying on its business as usual when received an invaluable gift from Michael Archer – the source code of many Commodore 64 games he programmed between 1986-1992. Michael is not referring to some game he made for his own pleasure and kept it hidden all these years. He’s talking about major…

AMIGArama Podcast Episode 81: Parasol Stars

AMIGArama makes a return to the Bubble Bobble series but not is all as it should be on the otherside of this 16-Bit Rainbow.

VCF East 2019 – Brian ‘Kernighan’ interviews Unix creator, Ken Thompson

Ken Thompson and Dennis Ritchie

No matter what you do for a living, you are probably directly or indirectly affected by Ken Thompson work. He designed and implemented the original Unix operating system, which is not only still “around” but also the base for many other systems like Linux and MacOS. On Saturday morning, the fairly large Room 1 was not enough to fit all…

AMIGArama Podcast Episode 80: Super Off Road

Lorfarius gears up in his monster truck alongside the Amiga’s Ironman, for this weeks Super Off Road trip.

Pre-production Amiga 1000 Development System “Zorro” has surfaced

On the Amiga Love forum, Eric Hill has published a comprehensive report of a pre-production Amiga 1000 he has acquired. When the computer (or game) industry releases something completely new, it is not a surprise that many development systems are sent to selected development companies to create the initial software line-up for the machine. Following that standard practice, Commodore had…