Category: Retro Computing History

Scene World Podcast Episode #60 – The Guru Meditation!

Amiga Bill and Anthony Becker are, together, the creative force behind The Guru Meditation, one of the #Amiga scene’s most beloved and visible institutions. AJ Heller and Joerg Droege sit down with them for a wide-ranging conversation about the modern Amiga scene and how they produce their brilliant content. (Interview begins @ 24:00) https://scene.world/guru

The Atari Accountant – The elusive and most expensive Atari 8-bit software

Reading the excellent atari8bit.net and Atariteca, I was fascinated with the Atari Accountant, the most expensive software sold for the Atari 8-bit machines. The accountant suite would cost, at the time, US$ 1,500, price you would pay for the General Accounting, Account Receivable, and Inventory Control modules. On top of that, the wealthy user would have to buy an Atari…

AMIGArama Podcast Episode 71: Putty

Stretch the limits of your imagination as AMIGArama explores the free form world of Putty in this weeks episode.

Retro Revisited: Sega Super Scaler Games

We look back at Sega’s revolutionary sprite scaling technology, and some of the games that used it!

AMIGArama Podcast Episode 66: Super Cars

AMIGArama may have finally found the Amiga’s version of Super Mario Kart! Missiles and power ups ahoy in this weeks racer. But can it hold up against the competition? https://amigarama.com/episodes/amigarama-podcast-episode-66-super-cars/

Scene World Video interview with John Romero

John Romero is one of the most famous computer game designers, most known for his 3D Ego shooters like Doom, Wolfenstein 3D, Quake, and the jump’n’run series “Commander Keen” In this interview he talks about his history in the video game industry, how he happen to design the games he did, working together with other industry legends like Bobby Prince…

Paleotronic’s ’12 Years of Retro-Christmas’ Available for Free

Paleotronic Magazine is an Australian magazine published by Melody and April Ayres-Griffiths and is dedicated to examining the evolution and culture of electronics and computers through a retro-inspired yet modern-styled format. After a successful Kickstarter campaign, the magazine took off and has published 3 issues in 2018. One of the perks for backers was a special series of 12 articles looking at products…

Shattered Dreams: Broken C64 Games

Glitchy, buggy, or just plain broken, we look at C64 games impossible to complete

Scene World Magazine Podcast Episode #55 – Databases with retroplace and Consolevariations.com!

How do you keep track of all the different machines released over the years? How do you catalogue different versions of games, down to the different packaging? And how can you ensure that the game you’re looking for is real and authentic? Databases, that’s how! The Martin Ahman, AJ Heller and Joerg Droege talk to Fred Fischer from Consolevariations and…

Scene World Podcast #54: Gamescom 2018 Special

Our yearly gamescom podcast special (#54) has been released now: https://scene.world/gc2018podcast (video+audio versions). Martin Ahman, AJ Heller and Joerg Droege are talking about the experiences in the #retro area & biz area at our appointments EA – Electronic Arts, Konami THQNordic and Assemble Entertainment