Tag: Commodore PET

PETSCII Side-Scrolling Platformer

The Commodore PET now has a multi-level side-scrolling platformer. Inspired by other side-scrolling platform games like Mario and Sonic. Run, jump, collect coins, crush henchmen, battle the bosses, rescue friends. Download here: pssp.prgSource: jimbo.itch.io

Play Commodore PET games in your browser at the Internet Archive

As the precursor to the both the VIC-20 and C64, the Commodore PET (Personal Electronic Transactor) was launched in 1977, and was one of the first truly personal computers aimed at the home market, as well as making inroads into business and education sectors. And now, thanks to it’s on-going mission to archive and preserve the history of humankind in…

1979 Commodore PET 3032 (2001N-32) Electronic Repair

This video from iz8dwf shows part of the electronic troubleshooting and repair of a 1979 Commodore PET 3032, serial n. 1320067. Various defects found after all these years: defective ROMs, defective PIA 6520 and a defective MC3446 IEEE488 driver (found because it was running too hot). Two DRAM chips failed after about 2 hours of use. Some marginal IC sockets replaced…

Chicken Lips Radio – Show 009: Superior Platform

The latest episode of the Chicken Lips Radio podcast is up! Looks like some new hardware acquisitions, an ARM-powered C64, and CommVEx 13 is a go. Link: chickenlipsradio.org Subscribe: iTunes

Final version of Space Chase for Commodore CBM II is out!

Space Chase has finally left the beta status and released to the public. It is the only game for the CBM II series of computers (CBM B500, B128, B256, 610, 620, 710, 720) that, according to the developer, is fully programmed in Assembler, uses the full PETSCII resolution of 160 x 50 and even uses the SID sound chip in…

"Fee-fi-fo-fum" – I smell a gigantic 6502!

Eric Schlaepfer has created and built a huge 6502 microprocessor, The Monster 6502 using discrete components. The oversized “chip” measures 12×15 inches and show through LEDs how the iconic 6502 works to process all the data you see in your Apple II, Commodore 64, Atari and many other microcomputers and game consoles we love. It took a little more than…

'Slime' – New game for the Commodore 64

Based on an original game by Jim Summers on the Commodore PET, Mr. NOP has released SLIME for the Commodore 64. “Battle the growing slime before it takes over the screen, shoot the membranes and eradicate the slime. As the slime grows, cells begin to grow inside the membranes which then chase after you. Complete the level to advance to…

Upgrading a Commodore PET 2001 – Part 1

Bill Loguidice has published in his blog, Armchair Arcade a very detailed article telling his experience on upgrading his PET-2001 with PET microSD with datasette power and Commodore PET 2001 ROM/RAM upgrade board. The two products are from Tinymouth Software, and the first article shows his work on replacing the CPU with the small ROM/RAM upgrade board. Not everything was…

From Byte Cellar: "My Earliest Memories of Microcomputing — And How I Came About Them"

Blake Patterson from Byte Cellar had recently his collection featured on PC Magazine website, and today he wrote a new article on his weblog (even calling it weblog is vintage, right?). The article is mostly about his story with computers, and his experience at school, etc… If you are around 40 years old you can probably related a lot to…

Smithsonian’s “Places of Invention” Exhibit Highlights the Rise of the Personal Computer

Blake Patterson wrote in his blog “Byte Cellar” about his visit to the “Places of Invention” Exhibit at the National Museum of American History, in Washington D.C. The exhibit is not only about vintage computing, but there is an important part of it dedicated to the rise of the personal computer. Besides the article that I recommend you to read,…