Tag: Wolfstein 3D

Wolfenstein 3D has been ported to the Commodore 64/128 (with SuperCPU)

CSDb (Commodore Scene Database) is our source of Commodore good news since 2011, and we are always getting surprised by what the Commodore scene is capable of. This time the surprise came in 3D!  Wolf3D is a port of Wolfenstein 3D based on the original ID Software source code. The game requires a C64/C128 equipped with a SuperCPU v2 and 16MB…

Classic Tools Retrospective: John Romero talks about creating TEd, the tile editor that shipped over 30 games

Gamasutra website has published an interview with John Romero about TEd, a tile editor that was used to build many games from the past (including Wolfstein,Commander Keen, etc). The article is the first of a series that will try to cover iconic game development tools. In recent years, retrospectives of classic games have been well received at GDC, but there have…